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{Chart, registerables} from '../dist/chart.esm.js';\n\nChart.register(...registerables);\n\nexport default Chart;\n","/*!\n * Chart.js v3.8.2\n * https://www.chartjs.org\n * (c) 2022 Chart.js Contributors\n * Released under the MIT License\n */\nfunction fontString(pixelSize, fontStyle, fontFamily) {\n return fontStyle + ' ' + pixelSize + 'px ' + fontFamily;\n}\nconst requestAnimFrame = (function() {\n if (typeof window === 'undefined') {\n return function(callback) {\n return callback();\n };\n }\n return window.requestAnimationFrame;\n}());\nfunction throttled(fn, thisArg, updateFn) {\n const updateArgs = updateFn || ((args) => Array.prototype.slice.call(args));\n let ticking = false;\n let args = [];\n return function(...rest) {\n args = updateArgs(rest);\n if (!ticking) {\n ticking = true;\n requestAnimFrame.call(window, () => {\n ticking = false;\n fn.apply(thisArg, args);\n });\n }\n };\n}\nfunction debounce(fn, delay) {\n let timeout;\n return function(...args) {\n if (delay) {\n clearTimeout(timeout);\n timeout = setTimeout(fn, delay, args);\n } else {\n fn.apply(this, args);\n }\n return delay;\n };\n}\nconst _toLeftRightCenter = (align) => align === 'start' ? 'left' : align === 'end' ? 'right' : 'center';\nconst _alignStartEnd = (align, start, end) => align === 'start' ? start : align === 'end' ? end : (start + end) / 2;\nconst _textX = (align, left, right, rtl) => {\n const check = rtl ? 'left' : 'right';\n return align === check ? right : align === 'center' ? (left + right) / 2 : left;\n};\n\nfunction noop() {}\nconst uid = (function() {\n let id = 0;\n return function() {\n return id++;\n };\n}());\nfunction isNullOrUndef(value) {\n return value === null || typeof value === 'undefined';\n}\nfunction isArray(value) {\n if (Array.isArray && Array.isArray(value)) {\n return true;\n }\n const type = Object.prototype.toString.call(value);\n if (type.slice(0, 7) === '[object' && type.slice(-6) === 'Array]') {\n return true;\n }\n return false;\n}\nfunction isObject(value) {\n return value !== null && Object.prototype.toString.call(value) === '[object Object]';\n}\nconst isNumberFinite = (value) => (typeof value === 'number' || value instanceof Number) && isFinite(+value);\nfunction finiteOrDefault(value, defaultValue) {\n return isNumberFinite(value) ? value : defaultValue;\n}\nfunction valueOrDefault(value, defaultValue) {\n return typeof value === 'undefined' ? defaultValue : value;\n}\nconst toPercentage = (value, dimension) =>\n typeof value === 'string' && value.endsWith('%') ?\n parseFloat(value) / 100\n : value / dimension;\nconst toDimension = (value, dimension) =>\n typeof value === 'string' && value.endsWith('%') ?\n parseFloat(value) / 100 * dimension\n : +value;\nfunction callback(fn, args, thisArg) {\n if (fn && typeof fn.call === 'function') {\n return fn.apply(thisArg, args);\n }\n}\nfunction each(loopable, fn, thisArg, reverse) {\n let i, len, keys;\n if (isArray(loopable)) {\n len = loopable.length;\n if (reverse) {\n for (i = len - 1; i >= 0; i--) {\n fn.call(thisArg, loopable[i], i);\n }\n } else {\n for (i = 0; i < len; i++) {\n fn.call(thisArg, loopable[i], i);\n }\n }\n } else if (isObject(loopable)) {\n keys = Object.keys(loopable);\n len = keys.length;\n for (i = 0; i < len; i++) {\n fn.call(thisArg, loopable[keys[i]], keys[i]);\n }\n }\n}\nfunction _elementsEqual(a0, a1) {\n let i, ilen, v0, v1;\n if (!a0 || !a1 || a0.length !== a1.length) {\n return false;\n }\n for (i = 0, ilen = a0.length; i < ilen; ++i) {\n v0 = a0[i];\n v1 = a1[i];\n if (v0.datasetIndex !== v1.datasetIndex || v0.index !== v1.index) {\n return false;\n }\n }\n return true;\n}\nfunction clone$1(source) {\n if (isArray(source)) {\n return source.map(clone$1);\n }\n if (isObject(source)) {\n const target = Object.create(null);\n const keys = Object.keys(source);\n const klen = keys.length;\n let k = 0;\n for (; k < klen; ++k) {\n target[keys[k]] = clone$1(source[keys[k]]);\n }\n return target;\n }\n return source;\n}\nfunction isValidKey(key) {\n return ['__proto__', 'prototype', 'constructor'].indexOf(key) === -1;\n}\nfunction _merger(key, target, source, options) {\n if (!isValidKey(key)) {\n return;\n }\n const tval = target[key];\n const sval = source[key];\n if (isObject(tval) && isObject(sval)) {\n merge(tval, sval, options);\n } else {\n target[key] = clone$1(sval);\n }\n}\nfunction merge(target, source, options) {\n const sources = isArray(source) ? source : [source];\n const ilen = sources.length;\n if (!isObject(target)) {\n return target;\n }\n options = options || {};\n const merger = options.merger || _merger;\n for (let i = 0; i < ilen; ++i) {\n source = sources[i];\n if (!isObject(source)) {\n continue;\n }\n const keys = Object.keys(source);\n for (let k = 0, klen = keys.length; k < klen; ++k) {\n merger(keys[k], target, source, options);\n }\n }\n return target;\n}\nfunction mergeIf(target, source) {\n return merge(target, source, {merger: _mergerIf});\n}\nfunction _mergerIf(key, target, source) {\n if (!isValidKey(key)) {\n return;\n }\n const tval = target[key];\n const sval = source[key];\n if (isObject(tval) && isObject(sval)) {\n mergeIf(tval, sval);\n } else if (!Object.prototype.hasOwnProperty.call(target, key)) {\n target[key] = clone$1(sval);\n }\n}\nfunction _deprecated(scope, value, previous, current) {\n if (value !== undefined) {\n console.warn(scope + ': \"' + previous +\n\t\t\t'\" is deprecated. Please use \"' + current + '\" instead');\n }\n}\nconst emptyString = '';\nconst dot = '.';\nfunction indexOfDotOrLength(key, start) {\n const idx = key.indexOf(dot, start);\n return idx === -1 ? key.length : idx;\n}\nfunction resolveObjectKey(obj, key) {\n if (key === emptyString) {\n return obj;\n }\n let pos = 0;\n let idx = indexOfDotOrLength(key, pos);\n while (obj && idx > pos) {\n obj = obj[key.slice(pos, idx)];\n pos = idx + 1;\n idx = indexOfDotOrLength(key, pos);\n }\n return obj;\n}\nfunction _capitalize(str) {\n return str.charAt(0).toUpperCase() + str.slice(1);\n}\nconst defined = (value) => typeof value !== 'undefined';\nconst isFunction = (value) => typeof value === 'function';\nconst setsEqual = (a, b) => {\n if (a.size !== b.size) {\n return false;\n }\n for (const item of a) {\n if (!b.has(item)) {\n return false;\n }\n }\n return true;\n};\nfunction _isClickEvent(e) {\n return e.type === 'mouseup' || e.type === 'click' || e.type === 'contextmenu';\n}\n\nconst PI = Math.PI;\nconst TAU = 2 * PI;\nconst PITAU = TAU + PI;\nconst INFINITY = Number.POSITIVE_INFINITY;\nconst RAD_PER_DEG = PI / 180;\nconst HALF_PI = PI / 2;\nconst QUARTER_PI = PI / 4;\nconst TWO_THIRDS_PI = PI * 2 / 3;\nconst log10 = Math.log10;\nconst sign = Math.sign;\nfunction niceNum(range) {\n const roundedRange = Math.round(range);\n range = almostEquals(range, roundedRange, range / 1000) ? roundedRange : range;\n const niceRange = Math.pow(10, Math.floor(log10(range)));\n const fraction = range / niceRange;\n const niceFraction = fraction <= 1 ? 1 : fraction <= 2 ? 2 : fraction <= 5 ? 5 : 10;\n return niceFraction * niceRange;\n}\nfunction _factorize(value) {\n const result = [];\n const sqrt = Math.sqrt(value);\n let i;\n for (i = 1; i < sqrt; i++) {\n if (value % i === 0) {\n result.push(i);\n result.push(value / i);\n }\n }\n if (sqrt === (sqrt | 0)) {\n result.push(sqrt);\n }\n result.sort((a, b) => a - b).pop();\n return result;\n}\nfunction isNumber(n) {\n return !isNaN(parseFloat(n)) && isFinite(n);\n}\nfunction almostEquals(x, y, epsilon) {\n return Math.abs(x - y) < epsilon;\n}\nfunction almostWhole(x, epsilon) {\n const rounded = Math.round(x);\n return ((rounded - epsilon) <= x) && ((rounded + epsilon) >= x);\n}\nfunction _setMinAndMaxByKey(array, target, property) {\n let i, ilen, value;\n for (i = 0, ilen = array.length; i < ilen; i++) {\n value = array[i][property];\n if (!isNaN(value)) {\n target.min = Math.min(target.min, value);\n target.max = Math.max(target.max, value);\n }\n }\n}\nfunction toRadians(degrees) {\n return degrees * (PI / 180);\n}\nfunction toDegrees(radians) {\n return radians * (180 / PI);\n}\nfunction _decimalPlaces(x) {\n if (!isNumberFinite(x)) {\n return;\n }\n let e = 1;\n let p = 0;\n while (Math.round(x * e) / e !== x) {\n e *= 10;\n p++;\n }\n return p;\n}\nfunction getAngleFromPoint(centrePoint, anglePoint) {\n const distanceFromXCenter = anglePoint.x - centrePoint.x;\n const distanceFromYCenter = anglePoint.y - centrePoint.y;\n const radialDistanceFromCenter = Math.sqrt(distanceFromXCenter * distanceFromXCenter + distanceFromYCenter * distanceFromYCenter);\n let angle = Math.atan2(distanceFromYCenter, distanceFromXCenter);\n if (angle < (-0.5 * PI)) {\n angle += TAU;\n }\n return {\n angle,\n distance: radialDistanceFromCenter\n };\n}\nfunction distanceBetweenPoints(pt1, pt2) {\n return Math.sqrt(Math.pow(pt2.x - pt1.x, 2) + Math.pow(pt2.y - pt1.y, 2));\n}\nfunction _angleDiff(a, b) {\n return (a - b + PITAU) % TAU - PI;\n}\nfunction _normalizeAngle(a) {\n return (a % TAU + TAU) % TAU;\n}\nfunction _angleBetween(angle, start, end, sameAngleIsFullCircle) {\n const a = _normalizeAngle(angle);\n const s = _normalizeAngle(start);\n const e = _normalizeAngle(end);\n const angleToStart = _normalizeAngle(s - a);\n const angleToEnd = _normalizeAngle(e - a);\n const startToAngle = _normalizeAngle(a - s);\n const endToAngle = _normalizeAngle(a - e);\n return a === s || a === e || (sameAngleIsFullCircle && s === e)\n || (angleToStart > angleToEnd && startToAngle < endToAngle);\n}\nfunction _limitValue(value, min, max) {\n return Math.max(min, Math.min(max, value));\n}\nfunction _int16Range(value) {\n return _limitValue(value, -32768, 32767);\n}\nfunction _isBetween(value, start, end, epsilon = 1e-6) {\n return value >= Math.min(start, end) - epsilon && value <= Math.max(start, end) + epsilon;\n}\n\nconst atEdge = (t) => t === 0 || t === 1;\nconst elasticIn = (t, s, p) => -(Math.pow(2, 10 * (t -= 1)) * Math.sin((t - s) * TAU / p));\nconst elasticOut = (t, s, p) => Math.pow(2, -10 * t) * Math.sin((t - s) * TAU / p) + 1;\nconst effects = {\n linear: t => t,\n easeInQuad: t => t * t,\n easeOutQuad: t => -t * (t - 2),\n easeInOutQuad: t => ((t /= 0.5) < 1)\n ? 0.5 * t * t\n : -0.5 * ((--t) * (t - 2) - 1),\n easeInCubic: t => t * t * t,\n easeOutCubic: t => (t -= 1) * t * t + 1,\n easeInOutCubic: t => ((t /= 0.5) < 1)\n ? 0.5 * t * t * t\n : 0.5 * ((t -= 2) * t * t + 2),\n easeInQuart: t => t * t * t * t,\n easeOutQuart: t => -((t -= 1) * t * t * t - 1),\n easeInOutQuart: t => ((t /= 0.5) < 1)\n ? 0.5 * t * t * t * t\n : -0.5 * ((t -= 2) * t * t * t - 2),\n easeInQuint: t => t * t * t * t * t,\n easeOutQuint: t => (t -= 1) * t * t * t * t + 1,\n easeInOutQuint: t => ((t /= 0.5) < 1)\n ? 0.5 * t * t * t * t * t\n : 0.5 * ((t -= 2) * t * t * t * t + 2),\n easeInSine: t => -Math.cos(t * HALF_PI) + 1,\n easeOutSine: t => Math.sin(t * HALF_PI),\n easeInOutSine: t => -0.5 * (Math.cos(PI * t) - 1),\n easeInExpo: t => (t === 0) ? 0 : Math.pow(2, 10 * (t - 1)),\n easeOutExpo: t => (t === 1) ? 1 : -Math.pow(2, -10 * t) + 1,\n easeInOutExpo: t => atEdge(t) ? t : t < 0.5\n ? 0.5 * Math.pow(2, 10 * (t * 2 - 1))\n : 0.5 * (-Math.pow(2, -10 * (t * 2 - 1)) + 2),\n easeInCirc: t => (t >= 1) ? t : -(Math.sqrt(1 - t * t) - 1),\n easeOutCirc: t => Math.sqrt(1 - (t -= 1) * t),\n easeInOutCirc: t => ((t /= 0.5) < 1)\n ? -0.5 * (Math.sqrt(1 - t * t) - 1)\n : 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1),\n easeInElastic: t => atEdge(t) ? t : elasticIn(t, 0.075, 0.3),\n easeOutElastic: t => atEdge(t) ? t : elasticOut(t, 0.075, 0.3),\n easeInOutElastic(t) {\n const s = 0.1125;\n const p = 0.45;\n return atEdge(t) ? t :\n t < 0.5\n ? 0.5 * elasticIn(t * 2, s, p)\n : 0.5 + 0.5 * elasticOut(t * 2 - 1, s, p);\n },\n easeInBack(t) {\n const s = 1.70158;\n return t * t * ((s + 1) * t - s);\n },\n easeOutBack(t) {\n const s = 1.70158;\n return (t -= 1) * t * ((s + 1) * t + s) + 1;\n },\n easeInOutBack(t) {\n let s = 1.70158;\n if ((t /= 0.5) < 1) {\n return 0.5 * (t * t * (((s *= (1.525)) + 1) * t - s));\n }\n return 0.5 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2);\n },\n easeInBounce: t => 1 - effects.easeOutBounce(1 - t),\n easeOutBounce(t) {\n const m = 7.5625;\n const d = 2.75;\n if (t < (1 / d)) {\n return m * t * t;\n }\n if (t < (2 / d)) {\n return m * (t -= (1.5 / d)) * t + 0.75;\n }\n if (t < (2.5 / d)) {\n return m * (t -= (2.25 / d)) * t + 0.9375;\n }\n return m * (t -= (2.625 / d)) * t + 0.984375;\n },\n easeInOutBounce: t => (t < 0.5)\n ? effects.easeInBounce(t * 2) * 0.5\n : effects.easeOutBounce(t * 2 - 1) * 0.5 + 0.5,\n};\n\n/*!\n * @kurkle/color v0.2.1\n * https://github.com/kurkle/color#readme\n * (c) 2022 Jukka Kurkela\n * Released under the MIT License\n */\nfunction round(v) {\n return v + 0.5 | 0;\n}\nconst lim = (v, l, h) => Math.max(Math.min(v, h), l);\nfunction p2b(v) {\n return lim(round(v * 2.55), 0, 255);\n}\nfunction n2b(v) {\n return lim(round(v * 255), 0, 255);\n}\nfunction b2n(v) {\n return lim(round(v / 2.55) / 100, 0, 1);\n}\nfunction n2p(v) {\n return lim(round(v * 100), 0, 100);\n}\nconst map$1 = {0: 0, 1: 1, 2: 2, 3: 3, 4: 4, 5: 5, 6: 6, 7: 7, 8: 8, 9: 9, A: 10, B: 11, C: 12, D: 13, E: 14, F: 15, a: 10, b: 11, c: 12, d: 13, e: 14, f: 15};\nconst hex = [...'0123456789ABCDEF'];\nconst h1 = b => hex[b & 0xF];\nconst h2 = b => hex[(b & 0xF0) >> 4] + hex[b & 0xF];\nconst eq = b => ((b & 0xF0) >> 4) === (b & 0xF);\nconst isShort = v => eq(v.r) && eq(v.g) && eq(v.b) && eq(v.a);\nfunction hexParse(str) {\n var len = str.length;\n var ret;\n if (str[0] === '#') {\n if (len === 4 || len === 5) {\n ret = {\n r: 255 & map$1[str[1]] * 17,\n g: 255 & map$1[str[2]] * 17,\n b: 255 & map$1[str[3]] * 17,\n a: len === 5 ? map$1[str[4]] * 17 : 255\n };\n } else if (len === 7 || len === 9) {\n ret = {\n r: map$1[str[1]] << 4 | map$1[str[2]],\n g: map$1[str[3]] << 4 | map$1[str[4]],\n b: map$1[str[5]] << 4 | map$1[str[6]],\n a: len === 9 ? (map$1[str[7]] << 4 | map$1[str[8]]) : 255\n };\n }\n }\n return ret;\n}\nconst alpha = (a, f) => a < 255 ? f(a) : '';\nfunction hexString(v) {\n var f = isShort(v) ? h1 : h2;\n return v\n ? '#' + f(v.r) + f(v.g) + f(v.b) + alpha(v.a, f)\n : undefined;\n}\nconst HUE_RE = /^(hsla?|hwb|hsv)\\(\\s*([-+.e\\d]+)(?:deg)?[\\s,]+([-+.e\\d]+)%[\\s,]+([-+.e\\d]+)%(?:[\\s,]+([-+.e\\d]+)(%)?)?\\s*\\)$/;\nfunction hsl2rgbn(h, s, l) {\n const a = s * Math.min(l, 1 - l);\n const f = (n, k = (n + h / 30) % 12) => l - a * Math.max(Math.min(k - 3, 9 - k, 1), -1);\n return [f(0), f(8), f(4)];\n}\nfunction hsv2rgbn(h, s, v) {\n const f = (n, k = (n + h / 60) % 6) => v - v * s * Math.max(Math.min(k, 4 - k, 1), 0);\n return [f(5), f(3), f(1)];\n}\nfunction hwb2rgbn(h, w, b) {\n const rgb = hsl2rgbn(h, 1, 0.5);\n let i;\n if (w + b > 1) {\n i = 1 / (w + b);\n w *= i;\n b *= i;\n }\n for (i = 0; i < 3; i++) {\n rgb[i] *= 1 - w - b;\n rgb[i] += w;\n }\n return rgb;\n}\nfunction hueValue(r, g, b, d, max) {\n if (r === max) {\n return ((g - b) / d) + (g < b ? 6 : 0);\n }\n if (g === max) {\n return (b - r) / d + 2;\n }\n return (r - g) / d + 4;\n}\nfunction rgb2hsl(v) {\n const range = 255;\n const r = v.r / range;\n const g = v.g / range;\n const b = v.b / range;\n const max = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n const l = (max + min) / 2;\n let h, s, d;\n if (max !== min) {\n d = max - min;\n s = l > 0.5 ? d / (2 - max - min) : d / (max + min);\n h = hueValue(r, g, b, d, max);\n h = h * 60 + 0.5;\n }\n return [h | 0, s || 0, l];\n}\nfunction calln(f, a, b, c) {\n return (\n Array.isArray(a)\n ? f(a[0], a[1], a[2])\n : f(a, b, c)\n ).map(n2b);\n}\nfunction hsl2rgb(h, s, l) {\n return calln(hsl2rgbn, h, s, l);\n}\nfunction hwb2rgb(h, w, b) {\n return calln(hwb2rgbn, h, w, b);\n}\nfunction hsv2rgb(h, s, v) {\n return calln(hsv2rgbn, h, s, v);\n}\nfunction hue(h) {\n return (h % 360 + 360) % 360;\n}\nfunction hueParse(str) {\n const m = HUE_RE.exec(str);\n let a = 255;\n let v;\n if (!m) {\n return;\n }\n if (m[5] !== v) {\n a = m[6] ? p2b(+m[5]) : n2b(+m[5]);\n }\n const h = hue(+m[2]);\n const p1 = +m[3] / 100;\n const p2 = +m[4] / 100;\n if (m[1] === 'hwb') {\n v = hwb2rgb(h, p1, p2);\n } else if (m[1] === 'hsv') {\n v = hsv2rgb(h, p1, p2);\n } else {\n v = hsl2rgb(h, p1, p2);\n }\n return {\n r: v[0],\n g: v[1],\n b: v[2],\n a: a\n };\n}\nfunction rotate(v, deg) {\n var h = rgb2hsl(v);\n h[0] = hue(h[0] + deg);\n h = hsl2rgb(h);\n v.r = h[0];\n v.g = h[1];\n v.b = h[2];\n}\nfunction hslString(v) {\n if (!v) {\n return;\n }\n const a = rgb2hsl(v);\n const h = a[0];\n const s = n2p(a[1]);\n const l = n2p(a[2]);\n return v.a < 255\n ? `hsla(${h}, ${s}%, ${l}%, ${b2n(v.a)})`\n : `hsl(${h}, ${s}%, ${l}%)`;\n}\nconst map = {\n x: 'dark',\n Z: 'light',\n Y: 're',\n X: 'blu',\n W: 'gr',\n V: 'medium',\n U: 'slate',\n A: 'ee',\n T: 'ol',\n S: 'or',\n B: 'ra',\n C: 'lateg',\n D: 'ights',\n R: 'in',\n Q: 'turquois',\n E: 'hi',\n P: 'ro',\n O: 'al',\n N: 'le',\n M: 'de',\n L: 'yello',\n F: 'en',\n K: 'ch',\n G: 'arks',\n H: 'ea',\n I: 'ightg',\n J: 'wh'\n};\nconst names$1 = {\n OiceXe: 'f0f8ff',\n antiquewEte: 'faebd7',\n aqua: 'ffff',\n aquamarRe: '7fffd4',\n azuY: 'f0ffff',\n beige: 'f5f5dc',\n bisque: 'ffe4c4',\n black: '0',\n blanKedOmond: 'ffebcd',\n Xe: 'ff',\n XeviTet: '8a2be2',\n bPwn: 'a52a2a',\n burlywood: 'deb887',\n caMtXe: '5f9ea0',\n KartYuse: '7fff00',\n KocTate: 'd2691e',\n cSO: 'ff7f50',\n cSnflowerXe: '6495ed',\n cSnsilk: 'fff8dc',\n crimson: 'dc143c',\n cyan: 'ffff',\n xXe: '8b',\n xcyan: '8b8b',\n xgTMnPd: 'b8860b',\n xWay: 'a9a9a9',\n xgYF: '6400',\n xgYy: 'a9a9a9',\n xkhaki: 'bdb76b',\n xmagFta: '8b008b',\n xTivegYF: '556b2f',\n xSange: 'ff8c00',\n xScEd: '9932cc',\n xYd: '8b0000',\n xsOmon: 'e9967a',\n xsHgYF: '8fbc8f',\n xUXe: '483d8b',\n xUWay: '2f4f4f',\n xUgYy: '2f4f4f',\n xQe: 'ced1',\n xviTet: '9400d3',\n dAppRk: 'ff1493',\n dApskyXe: 'bfff',\n dimWay: '696969',\n dimgYy: '696969',\n dodgerXe: '1e90ff',\n fiYbrick: 'b22222',\n flSOwEte: 'fffaf0',\n foYstWAn: '228b22',\n fuKsia: 'ff00ff',\n gaRsbSo: 'dcdcdc',\n ghostwEte: 'f8f8ff',\n gTd: 'ffd700',\n gTMnPd: 'daa520',\n Way: '808080',\n gYF: '8000',\n gYFLw: 'adff2f',\n gYy: '808080',\n honeyMw: 'f0fff0',\n hotpRk: 'ff69b4',\n RdianYd: 'cd5c5c',\n Rdigo: '4b0082',\n ivSy: 'fffff0',\n khaki: 'f0e68c',\n lavFMr: 'e6e6fa',\n lavFMrXsh: 'fff0f5',\n lawngYF: '7cfc00',\n NmoncEffon: 'fffacd',\n ZXe: 'add8e6',\n ZcSO: 'f08080',\n Zcyan: 'e0ffff',\n ZgTMnPdLw: 'fafad2',\n ZWay: 'd3d3d3',\n ZgYF: '90ee90',\n ZgYy: 'd3d3d3',\n ZpRk: 'ffb6c1',\n ZsOmon: 'ffa07a',\n ZsHgYF: '20b2aa',\n ZskyXe: '87cefa',\n ZUWay: '778899',\n ZUgYy: '778899',\n ZstAlXe: 'b0c4de',\n ZLw: 'ffffe0',\n lime: 'ff00',\n limegYF: '32cd32',\n lRF: 'faf0e6',\n magFta: 'ff00ff',\n maPon: '800000',\n VaquamarRe: '66cdaa',\n VXe: 'cd',\n VScEd: 'ba55d3',\n VpurpN: '9370db',\n VsHgYF: '3cb371',\n VUXe: '7b68ee',\n VsprRggYF: 'fa9a',\n VQe: '48d1cc',\n VviTetYd: 'c71585',\n midnightXe: '191970',\n mRtcYam: 'f5fffa',\n mistyPse: 'ffe4e1',\n moccasR: 'ffe4b5',\n navajowEte: 'ffdead',\n navy: '80',\n Tdlace: 'fdf5e6',\n Tive: '808000',\n TivedBb: '6b8e23',\n Sange: 'ffa500',\n SangeYd: 'ff4500',\n ScEd: 'da70d6',\n pOegTMnPd: 'eee8aa',\n pOegYF: '98fb98',\n pOeQe: 'afeeee',\n pOeviTetYd: 'db7093',\n papayawEp: 'ffefd5',\n pHKpuff: 'ffdab9',\n peru: 'cd853f',\n pRk: 'ffc0cb',\n plum: 'dda0dd',\n powMrXe: 'b0e0e6',\n purpN: '800080',\n YbeccapurpN: '663399',\n Yd: 'ff0000',\n Psybrown: 'bc8f8f',\n PyOXe: '4169e1',\n saddNbPwn: '8b4513',\n sOmon: 'fa8072',\n sandybPwn: 'f4a460',\n sHgYF: '2e8b57',\n sHshell: 'fff5ee',\n siFna: 'a0522d',\n silver: 'c0c0c0',\n skyXe: '87ceeb',\n UXe: '6a5acd',\n UWay: '708090',\n UgYy: '708090',\n snow: 'fffafa',\n sprRggYF: 'ff7f',\n stAlXe: '4682b4',\n tan: 'd2b48c',\n teO: '8080',\n tEstN: 'd8bfd8',\n tomato: 'ff6347',\n Qe: '40e0d0',\n viTet: 'ee82ee',\n JHt: 'f5deb3',\n wEte: 'ffffff',\n wEtesmoke: 'f5f5f5',\n Lw: 'ffff00',\n LwgYF: '9acd32'\n};\nfunction unpack() {\n const unpacked = {};\n const keys = Object.keys(names$1);\n const tkeys = Object.keys(map);\n let i, j, k, ok, nk;\n for (i = 0; i < keys.length; i++) {\n ok = nk = keys[i];\n for (j = 0; j < tkeys.length; j++) {\n k = tkeys[j];\n nk = nk.replace(k, map[k]);\n }\n k = parseInt(names$1[ok], 16);\n unpacked[nk] = [k >> 16 & 0xFF, k >> 8 & 0xFF, k & 0xFF];\n }\n return unpacked;\n}\nlet names;\nfunction nameParse(str) {\n if (!names) {\n names = unpack();\n names.transparent = [0, 0, 0, 0];\n }\n const a = names[str.toLowerCase()];\n return a && {\n r: a[0],\n g: a[1],\n b: a[2],\n a: a.length === 4 ? a[3] : 255\n };\n}\nconst RGB_RE = /^rgba?\\(\\s*([-+.\\d]+)(%)?[\\s,]+([-+.e\\d]+)(%)?[\\s,]+([-+.e\\d]+)(%)?(?:[\\s,/]+([-+.e\\d]+)(%)?)?\\s*\\)$/;\nfunction rgbParse(str) {\n const m = RGB_RE.exec(str);\n let a = 255;\n let r, g, b;\n if (!m) {\n return;\n }\n if (m[7] !== r) {\n const v = +m[7];\n a = m[8] ? p2b(v) : lim(v * 255, 0, 255);\n }\n r = +m[1];\n g = +m[3];\n b = +m[5];\n r = 255 & (m[2] ? p2b(r) : lim(r, 0, 255));\n g = 255 & (m[4] ? p2b(g) : lim(g, 0, 255));\n b = 255 & (m[6] ? p2b(b) : lim(b, 0, 255));\n return {\n r: r,\n g: g,\n b: b,\n a: a\n };\n}\nfunction rgbString(v) {\n return v && (\n v.a < 255\n ? `rgba(${v.r}, ${v.g}, ${v.b}, ${b2n(v.a)})`\n : `rgb(${v.r}, ${v.g}, ${v.b})`\n );\n}\nconst to = v => v <= 0.0031308 ? v * 12.92 : Math.pow(v, 1.0 / 2.4) * 1.055 - 0.055;\nconst from = v => v <= 0.04045 ? v / 12.92 : Math.pow((v + 0.055) / 1.055, 2.4);\nfunction interpolate(rgb1, rgb2, t) {\n const r = from(b2n(rgb1.r));\n const g = from(b2n(rgb1.g));\n const b = from(b2n(rgb1.b));\n return {\n r: n2b(to(r + t * (from(b2n(rgb2.r)) - r))),\n g: n2b(to(g + t * (from(b2n(rgb2.g)) - g))),\n b: n2b(to(b + t * (from(b2n(rgb2.b)) - b))),\n a: rgb1.a + t * (rgb2.a - rgb1.a)\n };\n}\nfunction modHSL(v, i, ratio) {\n if (v) {\n let tmp = rgb2hsl(v);\n tmp[i] = Math.max(0, Math.min(tmp[i] + tmp[i] * ratio, i === 0 ? 360 : 1));\n tmp = hsl2rgb(tmp);\n v.r = tmp[0];\n v.g = tmp[1];\n v.b = tmp[2];\n }\n}\nfunction clone(v, proto) {\n return v ? Object.assign(proto || {}, v) : v;\n}\nfunction fromObject(input) {\n var v = {r: 0, g: 0, b: 0, a: 255};\n if (Array.isArray(input)) {\n if (input.length >= 3) {\n v = {r: input[0], g: input[1], b: input[2], a: 255};\n if (input.length > 3) {\n v.a = n2b(input[3]);\n }\n }\n } else {\n v = clone(input, {r: 0, g: 0, b: 0, a: 1});\n v.a = n2b(v.a);\n }\n return v;\n}\nfunction functionParse(str) {\n if (str.charAt(0) === 'r') {\n return rgbParse(str);\n }\n return hueParse(str);\n}\nclass Color {\n constructor(input) {\n if (input instanceof Color) {\n return input;\n }\n const type = typeof input;\n let v;\n if (type === 'object') {\n v = fromObject(input);\n } else if (type === 'string') {\n v = hexParse(input) || nameParse(input) || functionParse(input);\n }\n this._rgb = v;\n this._valid = !!v;\n }\n get valid() {\n return this._valid;\n }\n get rgb() {\n var v = clone(this._rgb);\n if (v) {\n v.a = b2n(v.a);\n }\n return v;\n }\n set rgb(obj) {\n this._rgb = fromObject(obj);\n }\n rgbString() {\n return this._valid ? rgbString(this._rgb) : undefined;\n }\n hexString() {\n return this._valid ? hexString(this._rgb) : undefined;\n }\n hslString() {\n return this._valid ? hslString(this._rgb) : undefined;\n }\n mix(color, weight) {\n if (color) {\n const c1 = this.rgb;\n const c2 = color.rgb;\n let w2;\n const p = weight === w2 ? 0.5 : weight;\n const w = 2 * p - 1;\n const a = c1.a - c2.a;\n const w1 = ((w * a === -1 ? w : (w + a) / (1 + w * a)) + 1) / 2.0;\n w2 = 1 - w1;\n c1.r = 0xFF & w1 * c1.r + w2 * c2.r + 0.5;\n c1.g = 0xFF & w1 * c1.g + w2 * c2.g + 0.5;\n c1.b = 0xFF & w1 * c1.b + w2 * c2.b + 0.5;\n c1.a = p * c1.a + (1 - p) * c2.a;\n this.rgb = c1;\n }\n return this;\n }\n interpolate(color, t) {\n if (color) {\n this._rgb = interpolate(this._rgb, color._rgb, t);\n }\n return this;\n }\n clone() {\n return new Color(this.rgb);\n }\n alpha(a) {\n this._rgb.a = n2b(a);\n return this;\n }\n clearer(ratio) {\n const rgb = this._rgb;\n rgb.a *= 1 - ratio;\n return this;\n }\n greyscale() {\n const rgb = this._rgb;\n const val = round(rgb.r * 0.3 + rgb.g * 0.59 + rgb.b * 0.11);\n rgb.r = rgb.g = rgb.b = val;\n return this;\n }\n opaquer(ratio) {\n const rgb = this._rgb;\n rgb.a *= 1 + ratio;\n return this;\n }\n negate() {\n const v = this._rgb;\n v.r = 255 - v.r;\n v.g = 255 - v.g;\n v.b = 255 - v.b;\n return this;\n }\n lighten(ratio) {\n modHSL(this._rgb, 2, ratio);\n return this;\n }\n darken(ratio) {\n modHSL(this._rgb, 2, -ratio);\n return this;\n }\n saturate(ratio) {\n modHSL(this._rgb, 1, ratio);\n return this;\n }\n desaturate(ratio) {\n modHSL(this._rgb, 1, -ratio);\n return this;\n }\n rotate(deg) {\n rotate(this._rgb, deg);\n return this;\n }\n}\nfunction index_esm(input) {\n return new Color(input);\n}\n\nfunction isPatternOrGradient(value) {\n if (value && typeof value === 'object') {\n const type = value.toString();\n return type === '[object CanvasPattern]' || type === '[object CanvasGradient]';\n }\n return false;\n}\nfunction color(value) {\n return isPatternOrGradient(value) ? value : index_esm(value);\n}\nfunction getHoverColor(value) {\n return isPatternOrGradient(value)\n ? value\n : index_esm(value).saturate(0.5).darken(0.1).hexString();\n}\n\nconst overrides = Object.create(null);\nconst descriptors = Object.create(null);\nfunction getScope$1(node, key) {\n if (!key) {\n return node;\n }\n const keys = key.split('.');\n for (let i = 0, n = keys.length; i < n; ++i) {\n const k = keys[i];\n node = node[k] || (node[k] = Object.create(null));\n }\n return node;\n}\nfunction set(root, scope, values) {\n if (typeof scope === 'string') {\n return merge(getScope$1(root, scope), values);\n }\n return merge(getScope$1(root, ''), scope);\n}\nclass Defaults {\n constructor(_descriptors) {\n this.animation = undefined;\n this.backgroundColor = 'rgba(0,0,0,0.1)';\n this.borderColor = 'rgba(0,0,0,0.1)';\n this.color = '#666';\n this.datasets = {};\n this.devicePixelRatio = (context) => context.chart.platform.getDevicePixelRatio();\n this.elements = {};\n this.events = [\n 'mousemove',\n 'mouseout',\n 'click',\n 'touchstart',\n 'touchmove'\n ];\n this.font = {\n family: \"'Helvetica Neue', 'Helvetica', 'Arial', sans-serif\",\n size: 12,\n style: 'normal',\n lineHeight: 1.2,\n weight: null\n };\n this.hover = {};\n this.hoverBackgroundColor = (ctx, options) => getHoverColor(options.backgroundColor);\n this.hoverBorderColor = (ctx, options) => getHoverColor(options.borderColor);\n this.hoverColor = (ctx, options) => getHoverColor(options.color);\n this.indexAxis = 'x';\n this.interaction = {\n mode: 'nearest',\n intersect: true,\n includeInvisible: false\n };\n this.maintainAspectRatio = true;\n this.onHover = null;\n this.onClick = null;\n this.parsing = true;\n this.plugins = {};\n this.responsive = true;\n this.scale = undefined;\n this.scales = {};\n this.showLine = true;\n this.drawActiveElementsOnTop = true;\n this.describe(_descriptors);\n }\n set(scope, values) {\n return set(this, scope, values);\n }\n get(scope) {\n return getScope$1(this, scope);\n }\n describe(scope, values) {\n return set(descriptors, scope, values);\n }\n override(scope, values) {\n return set(overrides, scope, values);\n }\n route(scope, name, targetScope, targetName) {\n const scopeObject = getScope$1(this, scope);\n const targetScopeObject = getScope$1(this, targetScope);\n const privateName = '_' + name;\n Object.defineProperties(scopeObject, {\n [privateName]: {\n value: scopeObject[name],\n writable: true\n },\n [name]: {\n enumerable: true,\n get() {\n const local = this[privateName];\n const target = targetScopeObject[targetName];\n if (isObject(local)) {\n return Object.assign({}, target, local);\n }\n return valueOrDefault(local, target);\n },\n set(value) {\n this[privateName] = value;\n }\n }\n });\n }\n}\nvar defaults = new Defaults({\n _scriptable: (name) => !name.startsWith('on'),\n _indexable: (name) => name !== 'events',\n hover: {\n _fallback: 'interaction'\n },\n interaction: {\n _scriptable: false,\n _indexable: false,\n }\n});\n\nfunction toFontString(font) {\n if (!font || isNullOrUndef(font.size) || isNullOrUndef(font.family)) {\n return null;\n }\n return (font.style ? font.style + ' ' : '')\n\t\t+ (font.weight ? font.weight + ' ' : '')\n\t\t+ font.size + 'px '\n\t\t+ font.family;\n}\nfunction _measureText(ctx, data, gc, longest, string) {\n let textWidth = data[string];\n if (!textWidth) {\n textWidth = data[string] = ctx.measureText(string).width;\n gc.push(string);\n }\n if (textWidth > longest) {\n longest = textWidth;\n }\n return longest;\n}\nfunction _longestText(ctx, font, arrayOfThings, cache) {\n cache = cache || {};\n let data = cache.data = cache.data || {};\n let gc = cache.garbageCollect = cache.garbageCollect || [];\n if (cache.font !== font) {\n data = cache.data = {};\n gc = cache.garbageCollect = [];\n cache.font = font;\n }\n ctx.save();\n ctx.font = font;\n let longest = 0;\n const ilen = arrayOfThings.length;\n let i, j, jlen, thing, nestedThing;\n for (i = 0; i < ilen; i++) {\n thing = arrayOfThings[i];\n if (thing !== undefined && thing !== null && isArray(thing) !== true) {\n longest = _measureText(ctx, data, gc, longest, thing);\n } else if (isArray(thing)) {\n for (j = 0, jlen = thing.length; j < jlen; j++) {\n nestedThing = thing[j];\n if (nestedThing !== undefined && nestedThing !== null && !isArray(nestedThing)) {\n longest = _measureText(ctx, data, gc, longest, nestedThing);\n }\n }\n }\n }\n ctx.restore();\n const gcLen = gc.length / 2;\n if (gcLen > arrayOfThings.length) {\n for (i = 0; i < gcLen; i++) {\n delete data[gc[i]];\n }\n gc.splice(0, gcLen);\n }\n return longest;\n}\nfunction _alignPixel(chart, pixel, width) {\n const devicePixelRatio = chart.currentDevicePixelRatio;\n const halfWidth = width !== 0 ? Math.max(width / 2, 0.5) : 0;\n return Math.round((pixel - halfWidth) * devicePixelRatio) / devicePixelRatio + halfWidth;\n}\nfunction clearCanvas(canvas, ctx) {\n ctx = ctx || canvas.getContext('2d');\n ctx.save();\n ctx.resetTransform();\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n ctx.restore();\n}\nfunction drawPoint(ctx, options, x, y) {\n drawPointLegend(ctx, options, x, y, null);\n}\nfunction drawPointLegend(ctx, options, x, y, w) {\n let type, xOffset, yOffset, size, cornerRadius, width;\n const style = options.pointStyle;\n const rotation = options.rotation;\n const radius = options.radius;\n let rad = (rotation || 0) * RAD_PER_DEG;\n if (style && typeof style === 'object') {\n type = style.toString();\n if (type === '[object HTMLImageElement]' || type === '[object HTMLCanvasElement]') {\n ctx.save();\n ctx.translate(x, y);\n ctx.rotate(rad);\n ctx.drawImage(style, -style.width / 2, -style.height / 2, style.width, style.height);\n ctx.restore();\n return;\n }\n }\n if (isNaN(radius) || radius <= 0) {\n return;\n }\n ctx.beginPath();\n switch (style) {\n default:\n if (w) {\n ctx.ellipse(x, y, w / 2, radius, 0, 0, TAU);\n } else {\n ctx.arc(x, y, radius, 0, TAU);\n }\n ctx.closePath();\n break;\n case 'triangle':\n ctx.moveTo(x + Math.sin(rad) * radius, y - Math.cos(rad) * radius);\n rad += TWO_THIRDS_PI;\n ctx.lineTo(x + Math.sin(rad) * radius, y - Math.cos(rad) * radius);\n rad += TWO_THIRDS_PI;\n ctx.lineTo(x + Math.sin(rad) * radius, y - Math.cos(rad) * radius);\n ctx.closePath();\n break;\n case 'rectRounded':\n cornerRadius = radius * 0.516;\n size = radius - cornerRadius;\n xOffset = Math.cos(rad + QUARTER_PI) * size;\n yOffset = Math.sin(rad + QUARTER_PI) * size;\n ctx.arc(x - xOffset, y - yOffset, cornerRadius, rad - PI, rad - HALF_PI);\n ctx.arc(x + yOffset, y - xOffset, cornerRadius, rad - HALF_PI, rad);\n ctx.arc(x + xOffset, y + yOffset, cornerRadius, rad, rad + HALF_PI);\n ctx.arc(x - yOffset, y + xOffset, cornerRadius, rad + HALF_PI, rad + PI);\n ctx.closePath();\n break;\n case 'rect':\n if (!rotation) {\n size = Math.SQRT1_2 * radius;\n width = w ? w / 2 : size;\n ctx.rect(x - width, y - size, 2 * width, 2 * size);\n break;\n }\n rad += QUARTER_PI;\n case 'rectRot':\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n ctx.moveTo(x - xOffset, y - yOffset);\n ctx.lineTo(x + yOffset, y - xOffset);\n ctx.lineTo(x + xOffset, y + yOffset);\n ctx.lineTo(x - yOffset, y + xOffset);\n ctx.closePath();\n break;\n case 'crossRot':\n rad += QUARTER_PI;\n case 'cross':\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n ctx.moveTo(x - xOffset, y - yOffset);\n ctx.lineTo(x + xOffset, y + yOffset);\n ctx.moveTo(x + yOffset, y - xOffset);\n ctx.lineTo(x - yOffset, y + xOffset);\n break;\n case 'star':\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n ctx.moveTo(x - xOffset, y - yOffset);\n ctx.lineTo(x + xOffset, y + yOffset);\n ctx.moveTo(x + yOffset, y - xOffset);\n ctx.lineTo(x - yOffset, y + xOffset);\n rad += QUARTER_PI;\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n ctx.moveTo(x - xOffset, y - yOffset);\n ctx.lineTo(x + xOffset, y + yOffset);\n ctx.moveTo(x + yOffset, y - xOffset);\n ctx.lineTo(x - yOffset, y + xOffset);\n break;\n case 'line':\n xOffset = w ? w / 2 : Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n ctx.moveTo(x - xOffset, y - yOffset);\n ctx.lineTo(x + xOffset, y + yOffset);\n break;\n case 'dash':\n ctx.moveTo(x, y);\n ctx.lineTo(x + Math.cos(rad) * radius, y + Math.sin(rad) * radius);\n break;\n }\n ctx.fill();\n if (options.borderWidth > 0) {\n ctx.stroke();\n }\n}\nfunction _isPointInArea(point, area, margin) {\n margin = margin || 0.5;\n return !area || (point && point.x > area.left - margin && point.x < area.right + margin &&\n\t\tpoint.y > area.top - margin && point.y < area.bottom + margin);\n}\nfunction clipArea(ctx, area) {\n ctx.save();\n ctx.beginPath();\n ctx.rect(area.left, area.top, area.right - area.left, area.bottom - area.top);\n ctx.clip();\n}\nfunction unclipArea(ctx) {\n ctx.restore();\n}\nfunction _steppedLineTo(ctx, previous, target, flip, mode) {\n if (!previous) {\n return ctx.lineTo(target.x, target.y);\n }\n if (mode === 'middle') {\n const midpoint = (previous.x + target.x) / 2.0;\n ctx.lineTo(midpoint, previous.y);\n ctx.lineTo(midpoint, target.y);\n } else if (mode === 'after' !== !!flip) {\n ctx.lineTo(previous.x, target.y);\n } else {\n ctx.lineTo(target.x, previous.y);\n }\n ctx.lineTo(target.x, target.y);\n}\nfunction _bezierCurveTo(ctx, previous, target, flip) {\n if (!previous) {\n return ctx.lineTo(target.x, target.y);\n }\n ctx.bezierCurveTo(\n flip ? previous.cp1x : previous.cp2x,\n flip ? previous.cp1y : previous.cp2y,\n flip ? target.cp2x : target.cp1x,\n flip ? target.cp2y : target.cp1y,\n target.x,\n target.y);\n}\nfunction renderText(ctx, text, x, y, font, opts = {}) {\n const lines = isArray(text) ? text : [text];\n const stroke = opts.strokeWidth > 0 && opts.strokeColor !== '';\n let i, line;\n ctx.save();\n ctx.font = font.string;\n setRenderOpts(ctx, opts);\n for (i = 0; i < lines.length; ++i) {\n line = lines[i];\n if (stroke) {\n if (opts.strokeColor) {\n ctx.strokeStyle = opts.strokeColor;\n }\n if (!isNullOrUndef(opts.strokeWidth)) {\n ctx.lineWidth = opts.strokeWidth;\n }\n ctx.strokeText(line, x, y, opts.maxWidth);\n }\n ctx.fillText(line, x, y, opts.maxWidth);\n decorateText(ctx, x, y, line, opts);\n y += font.lineHeight;\n }\n ctx.restore();\n}\nfunction setRenderOpts(ctx, opts) {\n if (opts.translation) {\n ctx.translate(opts.translation[0], opts.translation[1]);\n }\n if (!isNullOrUndef(opts.rotation)) {\n ctx.rotate(opts.rotation);\n }\n if (opts.color) {\n ctx.fillStyle = opts.color;\n }\n if (opts.textAlign) {\n ctx.textAlign = opts.textAlign;\n }\n if (opts.textBaseline) {\n ctx.textBaseline = opts.textBaseline;\n }\n}\nfunction decorateText(ctx, x, y, line, opts) {\n if (opts.strikethrough || opts.underline) {\n const metrics = ctx.measureText(line);\n const left = x - metrics.actualBoundingBoxLeft;\n const right = x + metrics.actualBoundingBoxRight;\n const top = y - metrics.actualBoundingBoxAscent;\n const bottom = y + metrics.actualBoundingBoxDescent;\n const yDecoration = opts.strikethrough ? (top + bottom) / 2 : bottom;\n ctx.strokeStyle = ctx.fillStyle;\n ctx.beginPath();\n ctx.lineWidth = opts.decorationWidth || 2;\n ctx.moveTo(left, yDecoration);\n ctx.lineTo(right, yDecoration);\n ctx.stroke();\n }\n}\nfunction addRoundedRectPath(ctx, rect) {\n const {x, y, w, h, radius} = rect;\n ctx.arc(x + radius.topLeft, y + radius.topLeft, radius.topLeft, -HALF_PI, PI, true);\n ctx.lineTo(x, y + h - radius.bottomLeft);\n ctx.arc(x + radius.bottomLeft, y + h - radius.bottomLeft, radius.bottomLeft, PI, HALF_PI, true);\n ctx.lineTo(x + w - radius.bottomRight, y + h);\n ctx.arc(x + w - radius.bottomRight, y + h - radius.bottomRight, radius.bottomRight, HALF_PI, 0, true);\n ctx.lineTo(x + w, y + radius.topRight);\n ctx.arc(x + w - radius.topRight, y + radius.topRight, radius.topRight, 0, -HALF_PI, true);\n ctx.lineTo(x + radius.topLeft, y);\n}\n\nconst LINE_HEIGHT = new RegExp(/^(normal|(\\d+(?:\\.\\d+)?)(px|em|%)?)$/);\nconst FONT_STYLE = new RegExp(/^(normal|italic|initial|inherit|unset|(oblique( -?[0-9]?[0-9]deg)?))$/);\nfunction toLineHeight(value, size) {\n const matches = ('' + value).match(LINE_HEIGHT);\n if (!matches || matches[1] === 'normal') {\n return size * 1.2;\n }\n value = +matches[2];\n switch (matches[3]) {\n case 'px':\n return value;\n case '%':\n value /= 100;\n break;\n }\n return size * value;\n}\nconst numberOrZero = v => +v || 0;\nfunction _readValueToProps(value, props) {\n const ret = {};\n const objProps = isObject(props);\n const keys = objProps ? Object.keys(props) : props;\n const read = isObject(value)\n ? objProps\n ? prop => valueOrDefault(value[prop], value[props[prop]])\n : prop => value[prop]\n : () => value;\n for (const prop of keys) {\n ret[prop] = numberOrZero(read(prop));\n }\n return ret;\n}\nfunction toTRBL(value) {\n return _readValueToProps(value, {top: 'y', right: 'x', bottom: 'y', left: 'x'});\n}\nfunction toTRBLCorners(value) {\n return _readValueToProps(value, ['topLeft', 'topRight', 'bottomLeft', 'bottomRight']);\n}\nfunction toPadding(value) {\n const obj = toTRBL(value);\n obj.width = obj.left + obj.right;\n obj.height = obj.top + obj.bottom;\n return obj;\n}\nfunction toFont(options, fallback) {\n options = options || {};\n fallback = fallback || defaults.font;\n let size = valueOrDefault(options.size, fallback.size);\n if (typeof size === 'string') {\n size = parseInt(size, 10);\n }\n let style = valueOrDefault(options.style, fallback.style);\n if (style && !('' + style).match(FONT_STYLE)) {\n console.warn('Invalid font style specified: \"' + style + '\"');\n style = '';\n }\n const font = {\n family: valueOrDefault(options.family, fallback.family),\n lineHeight: toLineHeight(valueOrDefault(options.lineHeight, fallback.lineHeight), size),\n size,\n style,\n weight: valueOrDefault(options.weight, fallback.weight),\n string: ''\n };\n font.string = toFontString(font);\n return font;\n}\nfunction resolve(inputs, context, index, info) {\n let cacheable = true;\n let i, ilen, value;\n for (i = 0, ilen = inputs.length; i < ilen; ++i) {\n value = inputs[i];\n if (value === undefined) {\n continue;\n }\n if (context !== undefined && typeof value === 'function') {\n value = value(context);\n cacheable = false;\n }\n if (index !== undefined && isArray(value)) {\n value = value[index % value.length];\n cacheable = false;\n }\n if (value !== undefined) {\n if (info && !cacheable) {\n info.cacheable = false;\n }\n return value;\n }\n }\n}\nfunction _addGrace(minmax, grace, beginAtZero) {\n const {min, max} = minmax;\n const change = toDimension(grace, (max - min) / 2);\n const keepZero = (value, add) => beginAtZero && value === 0 ? 0 : value + add;\n return {\n min: keepZero(min, -Math.abs(change)),\n max: keepZero(max, change)\n };\n}\nfunction createContext(parentContext, context) {\n return Object.assign(Object.create(parentContext), context);\n}\n\nfunction _lookup(table, value, cmp) {\n cmp = cmp || ((index) => table[index] < value);\n let hi = table.length - 1;\n let lo = 0;\n let mid;\n while (hi - lo > 1) {\n mid = (lo + hi) >> 1;\n if (cmp(mid)) {\n lo = mid;\n } else {\n hi = mid;\n }\n }\n return {lo, hi};\n}\nconst _lookupByKey = (table, key, value) =>\n _lookup(table, value, index => table[index][key] < value);\nconst _rlookupByKey = (table, key, value) =>\n _lookup(table, value, index => table[index][key] >= value);\nfunction _filterBetween(values, min, max) {\n let start = 0;\n let end = values.length;\n while (start < end && values[start] < min) {\n start++;\n }\n while (end > start && values[end - 1] > max) {\n end--;\n }\n return start > 0 || end < values.length\n ? values.slice(start, end)\n : values;\n}\nconst arrayEvents = ['push', 'pop', 'shift', 'splice', 'unshift'];\nfunction listenArrayEvents(array, listener) {\n if (array._chartjs) {\n array._chartjs.listeners.push(listener);\n return;\n }\n Object.defineProperty(array, '_chartjs', {\n configurable: true,\n enumerable: false,\n value: {\n listeners: [listener]\n }\n });\n arrayEvents.forEach((key) => {\n const method = '_onData' + _capitalize(key);\n const base = array[key];\n Object.defineProperty(array, key, {\n configurable: true,\n enumerable: false,\n value(...args) {\n const res = base.apply(this, args);\n array._chartjs.listeners.forEach((object) => {\n if (typeof object[method] === 'function') {\n object[method](...args);\n }\n });\n return res;\n }\n });\n });\n}\nfunction unlistenArrayEvents(array, listener) {\n const stub = array._chartjs;\n if (!stub) {\n return;\n }\n const listeners = stub.listeners;\n const index = listeners.indexOf(listener);\n if (index !== -1) {\n listeners.splice(index, 1);\n }\n if (listeners.length > 0) {\n return;\n }\n arrayEvents.forEach((key) => {\n delete array[key];\n });\n delete array._chartjs;\n}\nfunction _arrayUnique(items) {\n const set = new Set();\n let i, ilen;\n for (i = 0, ilen = items.length; i < ilen; ++i) {\n set.add(items[i]);\n }\n if (set.size === ilen) {\n return items;\n }\n return Array.from(set);\n}\n\nfunction _createResolver(scopes, prefixes = [''], rootScopes = scopes, fallback, getTarget = () => scopes[0]) {\n if (!defined(fallback)) {\n fallback = _resolve('_fallback', scopes);\n }\n const cache = {\n [Symbol.toStringTag]: 'Object',\n _cacheable: true,\n _scopes: scopes,\n _rootScopes: rootScopes,\n _fallback: fallback,\n _getTarget: getTarget,\n override: (scope) => _createResolver([scope, ...scopes], prefixes, rootScopes, fallback),\n };\n return new Proxy(cache, {\n deleteProperty(target, prop) {\n delete target[prop];\n delete target._keys;\n delete scopes[0][prop];\n return true;\n },\n get(target, prop) {\n return _cached(target, prop,\n () => _resolveWithPrefixes(prop, prefixes, scopes, target));\n },\n getOwnPropertyDescriptor(target, prop) {\n return Reflect.getOwnPropertyDescriptor(target._scopes[0], prop);\n },\n getPrototypeOf() {\n return Reflect.getPrototypeOf(scopes[0]);\n },\n has(target, prop) {\n return getKeysFromAllScopes(target).includes(prop);\n },\n ownKeys(target) {\n return getKeysFromAllScopes(target);\n },\n set(target, prop, value) {\n const storage = target._storage || (target._storage = getTarget());\n target[prop] = storage[prop] = value;\n delete target._keys;\n return true;\n }\n });\n}\nfunction _attachContext(proxy, context, subProxy, descriptorDefaults) {\n const cache = {\n _cacheable: false,\n _proxy: proxy,\n _context: context,\n _subProxy: subProxy,\n _stack: new Set(),\n _descriptors: _descriptors(proxy, descriptorDefaults),\n setContext: (ctx) => _attachContext(proxy, ctx, subProxy, descriptorDefaults),\n override: (scope) => _attachContext(proxy.override(scope), context, subProxy, descriptorDefaults)\n };\n return new Proxy(cache, {\n deleteProperty(target, prop) {\n delete target[prop];\n delete proxy[prop];\n return true;\n },\n get(target, prop, receiver) {\n return _cached(target, prop,\n () => _resolveWithContext(target, prop, receiver));\n },\n getOwnPropertyDescriptor(target, prop) {\n return target._descriptors.allKeys\n ? Reflect.has(proxy, prop) ? {enumerable: true, configurable: true} : undefined\n : Reflect.getOwnPropertyDescriptor(proxy, prop);\n },\n getPrototypeOf() {\n return Reflect.getPrototypeOf(proxy);\n },\n has(target, prop) {\n return Reflect.has(proxy, prop);\n },\n ownKeys() {\n return Reflect.ownKeys(proxy);\n },\n set(target, prop, value) {\n proxy[prop] = value;\n delete target[prop];\n return true;\n }\n });\n}\nfunction _descriptors(proxy, defaults = {scriptable: true, indexable: true}) {\n const {_scriptable = defaults.scriptable, _indexable = defaults.indexable, _allKeys = defaults.allKeys} = proxy;\n return {\n allKeys: _allKeys,\n scriptable: _scriptable,\n indexable: _indexable,\n isScriptable: isFunction(_scriptable) ? _scriptable : () => _scriptable,\n isIndexable: isFunction(_indexable) ? _indexable : () => _indexable\n };\n}\nconst readKey = (prefix, name) => prefix ? prefix + _capitalize(name) : name;\nconst needsSubResolver = (prop, value) => isObject(value) && prop !== 'adapters' &&\n (Object.getPrototypeOf(value) === null || value.constructor === Object);\nfunction _cached(target, prop, resolve) {\n if (Object.prototype.hasOwnProperty.call(target, prop)) {\n return target[prop];\n }\n const value = resolve();\n target[prop] = value;\n return value;\n}\nfunction _resolveWithContext(target, prop, receiver) {\n const {_proxy, _context, _subProxy, _descriptors: descriptors} = target;\n let value = _proxy[prop];\n if (isFunction(value) && descriptors.isScriptable(prop)) {\n value = _resolveScriptable(prop, value, target, receiver);\n }\n if (isArray(value) && value.length) {\n value = _resolveArray(prop, value, target, descriptors.isIndexable);\n }\n if (needsSubResolver(prop, value)) {\n value = _attachContext(value, _context, _subProxy && _subProxy[prop], descriptors);\n }\n return value;\n}\nfunction _resolveScriptable(prop, value, target, receiver) {\n const {_proxy, _context, _subProxy, _stack} = target;\n if (_stack.has(prop)) {\n throw new Error('Recursion detected: ' + Array.from(_stack).join('->') + '->' + prop);\n }\n _stack.add(prop);\n value = value(_context, _subProxy || receiver);\n _stack.delete(prop);\n if (needsSubResolver(prop, value)) {\n value = createSubResolver(_proxy._scopes, _proxy, prop, value);\n }\n return value;\n}\nfunction _resolveArray(prop, value, target, isIndexable) {\n const {_proxy, _context, _subProxy, _descriptors: descriptors} = target;\n if (defined(_context.index) && isIndexable(prop)) {\n value = value[_context.index % value.length];\n } else if (isObject(value[0])) {\n const arr = value;\n const scopes = _proxy._scopes.filter(s => s !== arr);\n value = [];\n for (const item of arr) {\n const resolver = createSubResolver(scopes, _proxy, prop, item);\n value.push(_attachContext(resolver, _context, _subProxy && _subProxy[prop], descriptors));\n }\n }\n return value;\n}\nfunction resolveFallback(fallback, prop, value) {\n return isFunction(fallback) ? fallback(prop, value) : fallback;\n}\nconst getScope = (key, parent) => key === true ? parent\n : typeof key === 'string' ? resolveObjectKey(parent, key) : undefined;\nfunction addScopes(set, parentScopes, key, parentFallback, value) {\n for (const parent of parentScopes) {\n const scope = getScope(key, parent);\n if (scope) {\n set.add(scope);\n const fallback = resolveFallback(scope._fallback, key, value);\n if (defined(fallback) && fallback !== key && fallback !== parentFallback) {\n return fallback;\n }\n } else if (scope === false && defined(parentFallback) && key !== parentFallback) {\n return null;\n }\n }\n return false;\n}\nfunction createSubResolver(parentScopes, resolver, prop, value) {\n const rootScopes = resolver._rootScopes;\n const fallback = resolveFallback(resolver._fallback, prop, value);\n const allScopes = [...parentScopes, ...rootScopes];\n const set = new Set();\n set.add(value);\n let key = addScopesFromKey(set, allScopes, prop, fallback || prop, value);\n if (key === null) {\n return false;\n }\n if (defined(fallback) && fallback !== prop) {\n key = addScopesFromKey(set, allScopes, fallback, key, value);\n if (key === null) {\n return false;\n }\n }\n return _createResolver(Array.from(set), [''], rootScopes, fallback,\n () => subGetTarget(resolver, prop, value));\n}\nfunction addScopesFromKey(set, allScopes, key, fallback, item) {\n while (key) {\n key = addScopes(set, allScopes, key, fallback, item);\n }\n return key;\n}\nfunction subGetTarget(resolver, prop, value) {\n const parent = resolver._getTarget();\n if (!(prop in parent)) {\n parent[prop] = {};\n }\n const target = parent[prop];\n if (isArray(target) && isObject(value)) {\n return value;\n }\n return target;\n}\nfunction _resolveWithPrefixes(prop, prefixes, scopes, proxy) {\n let value;\n for (const prefix of prefixes) {\n value = _resolve(readKey(prefix, prop), scopes);\n if (defined(value)) {\n return needsSubResolver(prop, value)\n ? createSubResolver(scopes, proxy, prop, value)\n : value;\n }\n }\n}\nfunction _resolve(key, scopes) {\n for (const scope of scopes) {\n if (!scope) {\n continue;\n }\n const value = scope[key];\n if (defined(value)) {\n return value;\n }\n }\n}\nfunction getKeysFromAllScopes(target) {\n let keys = target._keys;\n if (!keys) {\n keys = target._keys = resolveKeysFromAllScopes(target._scopes);\n }\n return keys;\n}\nfunction resolveKeysFromAllScopes(scopes) {\n const set = new Set();\n for (const scope of scopes) {\n for (const key of Object.keys(scope).filter(k => !k.startsWith('_'))) {\n set.add(key);\n }\n }\n return Array.from(set);\n}\nfunction _parseObjectDataRadialScale(meta, data, start, count) {\n const {iScale} = meta;\n const {key = 'r'} = this._parsing;\n const parsed = new Array(count);\n let i, ilen, index, item;\n for (i = 0, ilen = count; i < ilen; ++i) {\n index = i + start;\n item = data[index];\n parsed[i] = {\n r: iScale.parse(resolveObjectKey(item, key), index)\n };\n }\n return parsed;\n}\n\nconst EPSILON = Number.EPSILON || 1e-14;\nconst getPoint = (points, i) => i < points.length && !points[i].skip && points[i];\nconst getValueAxis = (indexAxis) => indexAxis === 'x' ? 'y' : 'x';\nfunction splineCurve(firstPoint, middlePoint, afterPoint, t) {\n const previous = firstPoint.skip ? middlePoint : firstPoint;\n const current = middlePoint;\n const next = afterPoint.skip ? middlePoint : afterPoint;\n const d01 = distanceBetweenPoints(current, previous);\n const d12 = distanceBetweenPoints(next, current);\n let s01 = d01 / (d01 + d12);\n let s12 = d12 / (d01 + d12);\n s01 = isNaN(s01) ? 0 : s01;\n s12 = isNaN(s12) ? 0 : s12;\n const fa = t * s01;\n const fb = t * s12;\n return {\n previous: {\n x: current.x - fa * (next.x - previous.x),\n y: current.y - fa * (next.y - previous.y)\n },\n next: {\n x: current.x + fb * (next.x - previous.x),\n y: current.y + fb * (next.y - previous.y)\n }\n };\n}\nfunction monotoneAdjust(points, deltaK, mK) {\n const pointsLen = points.length;\n let alphaK, betaK, tauK, squaredMagnitude, pointCurrent;\n let pointAfter = getPoint(points, 0);\n for (let i = 0; i < pointsLen - 1; ++i) {\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent || !pointAfter) {\n continue;\n }\n if (almostEquals(deltaK[i], 0, EPSILON)) {\n mK[i] = mK[i + 1] = 0;\n continue;\n }\n alphaK = mK[i] / deltaK[i];\n betaK = mK[i + 1] / deltaK[i];\n squaredMagnitude = Math.pow(alphaK, 2) + Math.pow(betaK, 2);\n if (squaredMagnitude <= 9) {\n continue;\n }\n tauK = 3 / Math.sqrt(squaredMagnitude);\n mK[i] = alphaK * tauK * deltaK[i];\n mK[i + 1] = betaK * tauK * deltaK[i];\n }\n}\nfunction monotoneCompute(points, mK, indexAxis = 'x') {\n const valueAxis = getValueAxis(indexAxis);\n const pointsLen = points.length;\n let delta, pointBefore, pointCurrent;\n let pointAfter = getPoint(points, 0);\n for (let i = 0; i < pointsLen; ++i) {\n pointBefore = pointCurrent;\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent) {\n continue;\n }\n const iPixel = pointCurrent[indexAxis];\n const vPixel = pointCurrent[valueAxis];\n if (pointBefore) {\n delta = (iPixel - pointBefore[indexAxis]) / 3;\n pointCurrent[`cp1${indexAxis}`] = iPixel - delta;\n pointCurrent[`cp1${valueAxis}`] = vPixel - delta * mK[i];\n }\n if (pointAfter) {\n delta = (pointAfter[indexAxis] - iPixel) / 3;\n pointCurrent[`cp2${indexAxis}`] = iPixel + delta;\n pointCurrent[`cp2${valueAxis}`] = vPixel + delta * mK[i];\n }\n }\n}\nfunction splineCurveMonotone(points, indexAxis = 'x') {\n const valueAxis = getValueAxis(indexAxis);\n const pointsLen = points.length;\n const deltaK = Array(pointsLen).fill(0);\n const mK = Array(pointsLen);\n let i, pointBefore, pointCurrent;\n let pointAfter = getPoint(points, 0);\n for (i = 0; i < pointsLen; ++i) {\n pointBefore = pointCurrent;\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent) {\n continue;\n }\n if (pointAfter) {\n const slopeDelta = pointAfter[indexAxis] - pointCurrent[indexAxis];\n deltaK[i] = slopeDelta !== 0 ? (pointAfter[valueAxis] - pointCurrent[valueAxis]) / slopeDelta : 0;\n }\n mK[i] = !pointBefore ? deltaK[i]\n : !pointAfter ? deltaK[i - 1]\n : (sign(deltaK[i - 1]) !== sign(deltaK[i])) ? 0\n : (deltaK[i - 1] + deltaK[i]) / 2;\n }\n monotoneAdjust(points, deltaK, mK);\n monotoneCompute(points, mK, indexAxis);\n}\nfunction capControlPoint(pt, min, max) {\n return Math.max(Math.min(pt, max), min);\n}\nfunction capBezierPoints(points, area) {\n let i, ilen, point, inArea, inAreaPrev;\n let inAreaNext = _isPointInArea(points[0], area);\n for (i = 0, ilen = points.length; i < ilen; ++i) {\n inAreaPrev = inArea;\n inArea = inAreaNext;\n inAreaNext = i < ilen - 1 && _isPointInArea(points[i + 1], area);\n if (!inArea) {\n continue;\n }\n point = points[i];\n if (inAreaPrev) {\n point.cp1x = capControlPoint(point.cp1x, area.left, area.right);\n point.cp1y = capControlPoint(point.cp1y, area.top, area.bottom);\n }\n if (inAreaNext) {\n point.cp2x = capControlPoint(point.cp2x, area.left, area.right);\n point.cp2y = capControlPoint(point.cp2y, area.top, area.bottom);\n }\n }\n}\nfunction _updateBezierControlPoints(points, options, area, loop, indexAxis) {\n let i, ilen, point, controlPoints;\n if (options.spanGaps) {\n points = points.filter((pt) => !pt.skip);\n }\n if (options.cubicInterpolationMode === 'monotone') {\n splineCurveMonotone(points, indexAxis);\n } else {\n let prev = loop ? points[points.length - 1] : points[0];\n for (i = 0, ilen = points.length; i < ilen; ++i) {\n point = points[i];\n controlPoints = splineCurve(\n prev,\n point,\n points[Math.min(i + 1, ilen - (loop ? 0 : 1)) % ilen],\n options.tension\n );\n point.cp1x = controlPoints.previous.x;\n point.cp1y = controlPoints.previous.y;\n point.cp2x = controlPoints.next.x;\n point.cp2y = controlPoints.next.y;\n prev = point;\n }\n }\n if (options.capBezierPoints) {\n capBezierPoints(points, area);\n }\n}\n\nfunction _isDomSupported() {\n return typeof window !== 'undefined' && typeof document !== 'undefined';\n}\nfunction _getParentNode(domNode) {\n let parent = domNode.parentNode;\n if (parent && parent.toString() === '[object ShadowRoot]') {\n parent = parent.host;\n }\n return parent;\n}\nfunction parseMaxStyle(styleValue, node, parentProperty) {\n let valueInPixels;\n if (typeof styleValue === 'string') {\n valueInPixels = parseInt(styleValue, 10);\n if (styleValue.indexOf('%') !== -1) {\n valueInPixels = valueInPixels / 100 * node.parentNode[parentProperty];\n }\n } else {\n valueInPixels = styleValue;\n }\n return valueInPixels;\n}\nconst getComputedStyle = (element) => window.getComputedStyle(element, null);\nfunction getStyle(el, property) {\n return getComputedStyle(el).getPropertyValue(property);\n}\nconst positions = ['top', 'right', 'bottom', 'left'];\nfunction getPositionedStyle(styles, style, suffix) {\n const result = {};\n suffix = suffix ? '-' + suffix : '';\n for (let i = 0; i < 4; i++) {\n const pos = positions[i];\n result[pos] = parseFloat(styles[style + '-' + pos + suffix]) || 0;\n }\n result.width = result.left + result.right;\n result.height = result.top + result.bottom;\n return result;\n}\nconst useOffsetPos = (x, y, target) => (x > 0 || y > 0) && (!target || !target.shadowRoot);\nfunction getCanvasPosition(e, canvas) {\n const touches = e.touches;\n const source = touches && touches.length ? touches[0] : e;\n const {offsetX, offsetY} = source;\n let box = false;\n let x, y;\n if (useOffsetPos(offsetX, offsetY, e.target)) {\n x = offsetX;\n y = offsetY;\n } else {\n const rect = canvas.getBoundingClientRect();\n x = source.clientX - rect.left;\n y = source.clientY - rect.top;\n box = true;\n }\n return {x, y, box};\n}\nfunction getRelativePosition(evt, chart) {\n if ('native' in evt) {\n return evt;\n }\n const {canvas, currentDevicePixelRatio} = chart;\n const style = getComputedStyle(canvas);\n const borderBox = style.boxSizing === 'border-box';\n const paddings = getPositionedStyle(style, 'padding');\n const borders = getPositionedStyle(style, 'border', 'width');\n const {x, y, box} = getCanvasPosition(evt, canvas);\n const xOffset = paddings.left + (box && borders.left);\n const yOffset = paddings.top + (box && borders.top);\n let {width, height} = chart;\n if (borderBox) {\n width -= paddings.width + borders.width;\n height -= paddings.height + borders.height;\n }\n return {\n x: Math.round((x - xOffset) / width * canvas.width / currentDevicePixelRatio),\n y: Math.round((y - yOffset) / height * canvas.height / currentDevicePixelRatio)\n };\n}\nfunction getContainerSize(canvas, width, height) {\n let maxWidth, maxHeight;\n if (width === undefined || height === undefined) {\n const container = _getParentNode(canvas);\n if (!container) {\n width = canvas.clientWidth;\n height = canvas.clientHeight;\n } else {\n const rect = container.getBoundingClientRect();\n const containerStyle = getComputedStyle(container);\n const containerBorder = getPositionedStyle(containerStyle, 'border', 'width');\n const containerPadding = getPositionedStyle(containerStyle, 'padding');\n width = rect.width - containerPadding.width - containerBorder.width;\n height = rect.height - containerPadding.height - containerBorder.height;\n maxWidth = parseMaxStyle(containerStyle.maxWidth, container, 'clientWidth');\n maxHeight = parseMaxStyle(containerStyle.maxHeight, container, 'clientHeight');\n }\n }\n return {\n width,\n height,\n maxWidth: maxWidth || INFINITY,\n maxHeight: maxHeight || INFINITY\n };\n}\nconst round1 = v => Math.round(v * 10) / 10;\nfunction getMaximumSize(canvas, bbWidth, bbHeight, aspectRatio) {\n const style = getComputedStyle(canvas);\n const margins = getPositionedStyle(style, 'margin');\n const maxWidth = parseMaxStyle(style.maxWidth, canvas, 'clientWidth') || INFINITY;\n const maxHeight = parseMaxStyle(style.maxHeight, canvas, 'clientHeight') || INFINITY;\n const containerSize = getContainerSize(canvas, bbWidth, bbHeight);\n let {width, height} = containerSize;\n if (style.boxSizing === 'content-box') {\n const borders = getPositionedStyle(style, 'border', 'width');\n const paddings = getPositionedStyle(style, 'padding');\n width -= paddings.width + borders.width;\n height -= paddings.height + borders.height;\n }\n width = Math.max(0, width - margins.width);\n height = Math.max(0, aspectRatio ? Math.floor(width / aspectRatio) : height - margins.height);\n width = round1(Math.min(width, maxWidth, containerSize.maxWidth));\n height = round1(Math.min(height, maxHeight, containerSize.maxHeight));\n if (width && !height) {\n height = round1(width / 2);\n }\n return {\n width,\n height\n };\n}\nfunction retinaScale(chart, forceRatio, forceStyle) {\n const pixelRatio = forceRatio || 1;\n const deviceHeight = Math.floor(chart.height * pixelRatio);\n const deviceWidth = Math.floor(chart.width * pixelRatio);\n chart.height = deviceHeight / pixelRatio;\n chart.width = deviceWidth / pixelRatio;\n const canvas = chart.canvas;\n if (canvas.style && (forceStyle || (!canvas.style.height && !canvas.style.width))) {\n canvas.style.height = `${chart.height}px`;\n canvas.style.width = `${chart.width}px`;\n }\n if (chart.currentDevicePixelRatio !== pixelRatio\n || canvas.height !== deviceHeight\n || canvas.width !== deviceWidth) {\n chart.currentDevicePixelRatio = pixelRatio;\n canvas.height = deviceHeight;\n canvas.width = deviceWidth;\n chart.ctx.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);\n return true;\n }\n return false;\n}\nconst supportsEventListenerOptions = (function() {\n let passiveSupported = false;\n try {\n const options = {\n get passive() {\n passiveSupported = true;\n return false;\n }\n };\n window.addEventListener('test', null, options);\n window.removeEventListener('test', null, options);\n } catch (e) {\n }\n return passiveSupported;\n}());\nfunction readUsedSize(element, property) {\n const value = getStyle(element, property);\n const matches = value && value.match(/^(\\d+)(\\.\\d+)?px$/);\n return matches ? +matches[1] : undefined;\n}\n\nfunction _pointInLine(p1, p2, t, mode) {\n return {\n x: p1.x + t * (p2.x - p1.x),\n y: p1.y + t * (p2.y - p1.y)\n };\n}\nfunction _steppedInterpolation(p1, p2, t, mode) {\n return {\n x: p1.x + t * (p2.x - p1.x),\n y: mode === 'middle' ? t < 0.5 ? p1.y : p2.y\n : mode === 'after' ? t < 1 ? p1.y : p2.y\n : t > 0 ? p2.y : p1.y\n };\n}\nfunction _bezierInterpolation(p1, p2, t, mode) {\n const cp1 = {x: p1.cp2x, y: p1.cp2y};\n const cp2 = {x: p2.cp1x, y: p2.cp1y};\n const a = _pointInLine(p1, cp1, t);\n const b = _pointInLine(cp1, cp2, t);\n const c = _pointInLine(cp2, p2, t);\n const d = _pointInLine(a, b, t);\n const e = _pointInLine(b, c, t);\n return _pointInLine(d, e, t);\n}\n\nconst intlCache = new Map();\nfunction getNumberFormat(locale, options) {\n options = options || {};\n const cacheKey = locale + JSON.stringify(options);\n let formatter = intlCache.get(cacheKey);\n if (!formatter) {\n formatter = new Intl.NumberFormat(locale, options);\n intlCache.set(cacheKey, formatter);\n }\n return formatter;\n}\nfunction formatNumber(num, locale, options) {\n return getNumberFormat(locale, options).format(num);\n}\n\nconst getRightToLeftAdapter = function(rectX, width) {\n return {\n x(x) {\n return rectX + rectX + width - x;\n },\n setWidth(w) {\n width = w;\n },\n textAlign(align) {\n if (align === 'center') {\n return align;\n }\n return align === 'right' ? 'left' : 'right';\n },\n xPlus(x, value) {\n return x - value;\n },\n leftForLtr(x, itemWidth) {\n return x - itemWidth;\n },\n };\n};\nconst getLeftToRightAdapter = function() {\n return {\n x(x) {\n return x;\n },\n setWidth(w) {\n },\n textAlign(align) {\n return align;\n },\n xPlus(x, value) {\n return x + value;\n },\n leftForLtr(x, _itemWidth) {\n return x;\n },\n };\n};\nfunction getRtlAdapter(rtl, rectX, width) {\n return rtl ? getRightToLeftAdapter(rectX, width) : getLeftToRightAdapter();\n}\nfunction overrideTextDirection(ctx, direction) {\n let style, original;\n if (direction === 'ltr' || direction === 'rtl') {\n style = ctx.canvas.style;\n original = [\n style.getPropertyValue('direction'),\n style.getPropertyPriority('direction'),\n ];\n style.setProperty('direction', direction, 'important');\n ctx.prevTextDirection = original;\n }\n}\nfunction restoreTextDirection(ctx, original) {\n if (original !== undefined) {\n delete ctx.prevTextDirection;\n ctx.canvas.style.setProperty('direction', original[0], original[1]);\n }\n}\n\nfunction propertyFn(property) {\n if (property === 'angle') {\n return {\n between: _angleBetween,\n compare: _angleDiff,\n normalize: _normalizeAngle,\n };\n }\n return {\n between: _isBetween,\n compare: (a, b) => a - b,\n normalize: x => x\n };\n}\nfunction normalizeSegment({start, end, count, loop, style}) {\n return {\n start: start % count,\n end: end % count,\n loop: loop && (end - start + 1) % count === 0,\n style\n };\n}\nfunction getSegment(segment, points, bounds) {\n const {property, start: startBound, end: endBound} = bounds;\n const {between, normalize} = propertyFn(property);\n const count = points.length;\n let {start, end, loop} = segment;\n let i, ilen;\n if (loop) {\n start += count;\n end += count;\n for (i = 0, ilen = count; i < ilen; ++i) {\n if (!between(normalize(points[start % count][property]), startBound, endBound)) {\n break;\n }\n start--;\n end--;\n }\n start %= count;\n end %= count;\n }\n if (end < start) {\n end += count;\n }\n return {start, end, loop, style: segment.style};\n}\nfunction _boundSegment(segment, points, bounds) {\n if (!bounds) {\n return [segment];\n }\n const {property, start: startBound, end: endBound} = bounds;\n const count = points.length;\n const {compare, between, normalize} = propertyFn(property);\n const {start, end, loop, style} = getSegment(segment, points, bounds);\n const result = [];\n let inside = false;\n let subStart = null;\n let value, point, prevValue;\n const startIsBefore = () => between(startBound, prevValue, value) && compare(startBound, prevValue) !== 0;\n const endIsBefore = () => compare(endBound, value) === 0 || between(endBound, prevValue, value);\n const shouldStart = () => inside || startIsBefore();\n const shouldStop = () => !inside || endIsBefore();\n for (let i = start, prev = start; i <= end; ++i) {\n point = points[i % count];\n if (point.skip) {\n continue;\n }\n value = normalize(point[property]);\n if (value === prevValue) {\n continue;\n }\n inside = between(value, startBound, endBound);\n if (subStart === null && shouldStart()) {\n subStart = compare(value, startBound) === 0 ? i : prev;\n }\n if (subStart !== null && shouldStop()) {\n result.push(normalizeSegment({start: subStart, end: i, loop, count, style}));\n subStart = null;\n }\n prev = i;\n prevValue = value;\n }\n if (subStart !== null) {\n result.push(normalizeSegment({start: subStart, end, loop, count, style}));\n }\n return result;\n}\nfunction _boundSegments(line, bounds) {\n const result = [];\n const segments = line.segments;\n for (let i = 0; i < segments.length; i++) {\n const sub = _boundSegment(segments[i], line.points, bounds);\n if (sub.length) {\n result.push(...sub);\n }\n }\n return result;\n}\nfunction findStartAndEnd(points, count, loop, spanGaps) {\n let start = 0;\n let end = count - 1;\n if (loop && !spanGaps) {\n while (start < count && !points[start].skip) {\n start++;\n }\n }\n while (start < count && points[start].skip) {\n start++;\n }\n start %= count;\n if (loop) {\n end += start;\n }\n while (end > start && points[end % count].skip) {\n end--;\n }\n end %= count;\n return {start, end};\n}\nfunction solidSegments(points, start, max, loop) {\n const count = points.length;\n const result = [];\n let last = start;\n let prev = points[start];\n let end;\n for (end = start + 1; end <= max; ++end) {\n const cur = points[end % count];\n if (cur.skip || cur.stop) {\n if (!prev.skip) {\n loop = false;\n result.push({start: start % count, end: (end - 1) % count, loop});\n start = last = cur.stop ? end : null;\n }\n } else {\n last = end;\n if (prev.skip) {\n start = end;\n }\n }\n prev = cur;\n }\n if (last !== null) {\n result.push({start: start % count, end: last % count, loop});\n }\n return result;\n}\nfunction _computeSegments(line, segmentOptions) {\n const points = line.points;\n const spanGaps = line.options.spanGaps;\n const count = points.length;\n if (!count) {\n return [];\n }\n const loop = !!line._loop;\n const {start, end} = findStartAndEnd(points, count, loop, spanGaps);\n if (spanGaps === true) {\n return splitByStyles(line, [{start, end, loop}], points, segmentOptions);\n }\n const max = end < start ? end + count : end;\n const completeLoop = !!line._fullLoop && start === 0 && end === count - 1;\n return splitByStyles(line, solidSegments(points, start, max, completeLoop), points, segmentOptions);\n}\nfunction splitByStyles(line, segments, points, segmentOptions) {\n if (!segmentOptions || !segmentOptions.setContext || !points) {\n return segments;\n }\n return doSplitByStyles(line, segments, points, segmentOptions);\n}\nfunction doSplitByStyles(line, segments, points, segmentOptions) {\n const chartContext = line._chart.getContext();\n const baseStyle = readStyle(line.options);\n const {_datasetIndex: datasetIndex, options: {spanGaps}} = line;\n const count = points.length;\n const result = [];\n let prevStyle = baseStyle;\n let start = segments[0].start;\n let i = start;\n function addStyle(s, e, l, st) {\n const dir = spanGaps ? -1 : 1;\n if (s === e) {\n return;\n }\n s += count;\n while (points[s % count].skip) {\n s -= dir;\n }\n while (points[e % count].skip) {\n e += dir;\n }\n if (s % count !== e % count) {\n result.push({start: s % count, end: e % count, loop: l, style: st});\n prevStyle = st;\n start = e % count;\n }\n }\n for (const segment of segments) {\n start = spanGaps ? start : segment.start;\n let prev = points[start % count];\n let style;\n for (i = start + 1; i <= segment.end; i++) {\n const pt = points[i % count];\n style = readStyle(segmentOptions.setContext(createContext(chartContext, {\n type: 'segment',\n p0: prev,\n p1: pt,\n p0DataIndex: (i - 1) % count,\n p1DataIndex: i % count,\n datasetIndex\n })));\n if (styleChanged(style, prevStyle)) {\n addStyle(start, i - 1, segment.loop, prevStyle);\n }\n prev = pt;\n prevStyle = style;\n }\n if (start < i - 1) {\n addStyle(start, i - 1, segment.loop, prevStyle);\n }\n }\n return result;\n}\nfunction readStyle(options) {\n return {\n backgroundColor: options.backgroundColor,\n borderCapStyle: options.borderCapStyle,\n borderDash: options.borderDash,\n borderDashOffset: options.borderDashOffset,\n borderJoinStyle: options.borderJoinStyle,\n borderWidth: options.borderWidth,\n borderColor: options.borderColor\n };\n}\nfunction styleChanged(style, prevStyle) {\n return prevStyle && JSON.stringify(style) !== JSON.stringify(prevStyle);\n}\n\nexport { toFont as $, _rlookupByKey as A, _isPointInArea as B, getAngleFromPoint as C, toPadding as D, each as E, getMaximumSize as F, _getParentNode as G, HALF_PI as H, readUsedSize as I, throttled as J, supportsEventListenerOptions as K, _isDomSupported as L, log10 as M, _factorize as N, finiteOrDefault as O, PI as P, callback as Q, _addGrace as R, toDegrees as S, TAU as T, _measureText as U, _int16Range as V, _alignPixel as W, clipArea as X, renderText as Y, unclipArea as Z, _arrayUnique as _, resolve as a, RAD_PER_DEG as a$, _toLeftRightCenter as a0, _alignStartEnd as a1, overrides as a2, merge as a3, _capitalize as a4, descriptors as a5, isFunction as a6, _attachContext as a7, _createResolver as a8, _descriptors as a9, _textX as aA, restoreTextDirection as aB, drawPointLegend as aC, noop as aD, distanceBetweenPoints as aE, _setMinAndMaxByKey as aF, niceNum as aG, almostWhole as aH, almostEquals as aI, _decimalPlaces as aJ, _longestText as aK, _filterBetween as aL, _lookup as aM, isPatternOrGradient as aN, getHoverColor as aO, clone$1 as aP, _merger as aQ, _mergerIf as aR, _deprecated as aS, toFontString as aT, splineCurve as aU, splineCurveMonotone as aV, getStyle as aW, fontString as aX, toLineHeight as aY, PITAU as aZ, INFINITY as a_, mergeIf as aa, uid as ab, debounce as ac, retinaScale as ad, clearCanvas as ae, setsEqual as af, _elementsEqual as ag, _isClickEvent as ah, _isBetween as ai, _readValueToProps as aj, _updateBezierControlPoints as ak, _computeSegments as al, _boundSegments as am, _steppedInterpolation as an, _bezierInterpolation as ao, _pointInLine as ap, _steppedLineTo as aq, _bezierCurveTo as ar, drawPoint as as, addRoundedRectPath as at, toTRBL as au, toTRBLCorners as av, _boundSegment as aw, _normalizeAngle as ax, getRtlAdapter as ay, overrideTextDirection as az, isArray as b, QUARTER_PI as b0, TWO_THIRDS_PI as b1, _angleDiff as b2, color as c, defaults as d, effects as e, resolveObjectKey as f, isNumberFinite as g, createContext as h, isObject as i, defined as j, isNullOrUndef as k, listenArrayEvents as l, toPercentage as m, toDimension as n, formatNumber as o, _angleBetween as p, isNumber as q, requestAnimFrame as r, sign as s, toRadians as t, unlistenArrayEvents as u, valueOrDefault as v, _limitValue as w, _lookupByKey as x, _parseObjectDataRadialScale as y, getRelativePosition as z };\n","/*!\n * Chart.js v3.8.2\n * https://www.chartjs.org\n * (c) 2022 Chart.js Contributors\n * Released under the MIT License\n */\nexport { H as HALF_PI, a_ as INFINITY, P as PI, aZ as PITAU, b0 as QUARTER_PI, a$ as RAD_PER_DEG, T as TAU, b1 as TWO_THIRDS_PI, R as _addGrace, W as _alignPixel, a1 as _alignStartEnd, p as _angleBetween, b2 as _angleDiff, _ as _arrayUnique, a7 as _attachContext, ar as _bezierCurveTo, ao as _bezierInterpolation, aw as _boundSegment, am as _boundSegments, a4 as _capitalize, al as _computeSegments, a8 as _createResolver, aJ as _decimalPlaces, aS as _deprecated, a9 as _descriptors, ag as _elementsEqual, N as _factorize, aL as _filterBetween, G as _getParentNode, V as _int16Range, ai as _isBetween, ah as _isClickEvent, L as _isDomSupported, B as _isPointInArea, w as _limitValue, aK as _longestText, aM as _lookup, x as _lookupByKey, U as _measureText, aQ as _merger, aR as _mergerIf, ax as _normalizeAngle, y as _parseObjectDataRadialScale, ap as _pointInLine, aj as _readValueToProps, A as _rlookupByKey, aF as _setMinAndMaxByKey, an as _steppedInterpolation, aq as _steppedLineTo, aA as _textX, a0 as _toLeftRightCenter, ak as _updateBezierControlPoints, at as addRoundedRectPath, aI as almostEquals, aH as almostWhole, Q as callback, ae as clearCanvas, X as clipArea, aP as clone, c as color, h as createContext, ac as debounce, j as defined, aE as distanceBetweenPoints, as as drawPoint, aC as drawPointLegend, E as each, e as easingEffects, O as finiteOrDefault, aX as fontString, o as formatNumber, C as getAngleFromPoint, aO as getHoverColor, F as getMaximumSize, z as getRelativePosition, ay as getRtlAdapter, aW as getStyle, b as isArray, g as isFinite, a6 as isFunction, k as isNullOrUndef, q as isNumber, i as isObject, aN as isPatternOrGradient, l as listenArrayEvents, M as log10, a3 as merge, aa as mergeIf, aG as niceNum, aD as noop, az as overrideTextDirection, I as readUsedSize, Y as renderText, r as requestAnimFrame, a as resolve, f as resolveObjectKey, aB as restoreTextDirection, ad as retinaScale, af as setsEqual, s as sign, aU as splineCurve, aV as splineCurveMonotone, K as supportsEventListenerOptions, J as throttled, S as toDegrees, n as toDimension, $ as toFont, aT as toFontString, aY as toLineHeight, D as toPadding, m as toPercentage, t as toRadians, au as toTRBL, av as toTRBLCorners, ab as uid, Z as unclipArea, u as unlistenArrayEvents, v as valueOrDefault } from './chunks/helpers.segment.js';\n","export * from '../dist/helpers.esm';\n","/*!\n* chartjs-plugin-annotation v1.4.0\n* https://www.chartjs.org/chartjs-plugin-annotation/index\n * (c) 2022 chartjs-plugin-annotation Contributors\n * Released under the MIT License\n */\nimport { Element, defaults, Animations, Chart } from 'chart.js';\nimport { defined, distanceBetweenPoints, callback, isFinite, valueOrDefault, isObject, toRadians, toFont, isArray, addRoundedRectPath, toTRBLCorners, toPadding, PI, drawPoint, RAD_PER_DEG, clipArea, unclipArea } from 'chart.js/helpers';\n\nconst clickHooks = ['click', 'dblclick'];\nconst moveHooks = ['enter', 'leave'];\nconst hooks = clickHooks.concat(moveHooks);\n\nfunction updateListeners(chart, state, options) {\n state.listened = false;\n state.moveListened = false;\n\n hooks.forEach(hook => {\n if (typeof options[hook] === 'function') {\n state.listened = true;\n state.listeners[hook] = options[hook];\n } else if (defined(state.listeners[hook])) {\n delete state.listeners[hook];\n }\n });\n moveHooks.forEach(hook => {\n if (typeof options[hook] === 'function') {\n state.moveListened = true;\n }\n });\n\n if (!state.listened || !state.moveListened) {\n state.annotations.forEach(scope => {\n if (!state.listened) {\n clickHooks.forEach(hook => {\n if (typeof scope[hook] === 'function') {\n state.listened = true;\n }\n });\n }\n if (!state.moveListened) {\n moveHooks.forEach(hook => {\n if (typeof scope[hook] === 'function') {\n state.listened = true;\n state.moveListened = true;\n }\n });\n }\n });\n }\n}\n\nfunction handleEvent(state, event, options) {\n if (state.listened) {\n switch (event.type) {\n case 'mousemove':\n case 'mouseout':\n handleMoveEvents(state, event);\n break;\n case 'click':\n handleClickEvents(state, event, options);\n break;\n }\n }\n}\n\nfunction handleMoveEvents(state, event) {\n if (!state.moveListened) {\n return;\n }\n\n let element;\n\n if (event.type === 'mousemove') {\n element = getNearestItem(state.elements, event);\n }\n\n const previous = state.hovered;\n state.hovered = element;\n\n dispatchMoveEvents(state, {previous, element}, event);\n}\n\nfunction dispatchMoveEvents(state, elements, event) {\n const {previous, element} = elements;\n if (previous && previous !== element) {\n dispatchEvent(previous.options.leave || state.listeners.leave, previous, event);\n }\n if (element && element !== previous) {\n dispatchEvent(element.options.enter || state.listeners.enter, element, event);\n }\n}\n\nfunction handleClickEvents(state, event, options) {\n const listeners = state.listeners;\n const element = getNearestItem(state.elements, event);\n if (element) {\n const elOpts = element.options;\n const dblclick = elOpts.dblclick || listeners.dblclick;\n const click = elOpts.click || listeners.click;\n if (element.clickTimeout) {\n // 2nd click before timeout, so its a double click\n clearTimeout(element.clickTimeout);\n delete element.clickTimeout;\n dispatchEvent(dblclick, element, event);\n } else if (dblclick) {\n // if there is a dblclick handler, wait for dblClickSpeed ms before deciding its a click\n element.clickTimeout = setTimeout(() => {\n delete element.clickTimeout;\n dispatchEvent(click, element, event);\n }, options.dblClickSpeed);\n } else {\n // no double click handler, just call the click handler directly\n dispatchEvent(click, element, event);\n }\n }\n}\n\nfunction dispatchEvent(handler, element, event) {\n callback(handler, [element.$context, event]);\n}\n\nfunction getNearestItem(elements, position) {\n let minDistance = Number.POSITIVE_INFINITY;\n\n return elements\n .filter((element) => element.options.display && element.inRange(position.x, position.y))\n .reduce((nearestItems, element) => {\n const center = element.getCenterPoint();\n const distance = distanceBetweenPoints(position, center);\n\n if (distance < minDistance) {\n nearestItems = [element];\n minDistance = distance;\n } else if (distance === minDistance) {\n // Can have multiple items at the same distance in which case we sort by size\n nearestItems.push(element);\n }\n\n return nearestItems;\n }, [])\n .sort((a, b) => a._index - b._index)\n .slice(0, 1)[0]; // return only the top item\n}\n\nfunction adjustScaleRange(chart, scale, annotations) {\n const range = getScaleLimits(scale, annotations);\n let changed = changeScaleLimit(scale, range, 'min', 'suggestedMin');\n changed = changeScaleLimit(scale, range, 'max', 'suggestedMax') || changed;\n if (changed && typeof scale.handleTickRangeOptions === 'function') {\n scale.handleTickRangeOptions();\n }\n}\n\nfunction verifyScaleOptions(annotations, scales) {\n for (const annotation of annotations) {\n verifyScaleIDs(annotation, scales);\n }\n}\n\nfunction changeScaleLimit(scale, range, limit, suggestedLimit) {\n if (isFinite(range[limit]) && !scaleLimitDefined(scale.options, limit, suggestedLimit)) {\n const changed = scale[limit] !== range[limit];\n scale[limit] = range[limit];\n return changed;\n }\n}\n\nfunction scaleLimitDefined(scaleOptions, limit, suggestedLimit) {\n return defined(scaleOptions[limit]) || defined(scaleOptions[suggestedLimit]);\n}\n\nfunction verifyScaleIDs(annotation, scales) {\n for (const key of ['scaleID', 'xScaleID', 'yScaleID']) {\n if (annotation[key] && !scales[annotation[key]] && verifyProperties(annotation, key)) {\n console.warn(`No scale found with id '${annotation[key]}' for annotation '${annotation.id}'`);\n }\n }\n}\n\nfunction verifyProperties(annotation, key) {\n if (key === 'scaleID') {\n return true;\n }\n const axis = key.charAt(0);\n for (const prop of ['Min', 'Max', 'Value']) {\n if (defined(annotation[axis + prop])) {\n return true;\n }\n }\n return false;\n}\n\nfunction getScaleLimits(scale, annotations) {\n const axis = scale.axis;\n const scaleID = scale.id;\n const scaleIDOption = axis + 'ScaleID';\n const limits = {\n min: valueOrDefault(scale.min, Number.NEGATIVE_INFINITY),\n max: valueOrDefault(scale.max, Number.POSITIVE_INFINITY)\n };\n for (const annotation of annotations) {\n if (annotation.scaleID === scaleID) {\n updateLimits(annotation, scale, ['value', 'endValue'], limits);\n } else if (annotation[scaleIDOption] === scaleID) {\n updateLimits(annotation, scale, [axis + 'Min', axis + 'Max', axis + 'Value'], limits);\n }\n }\n return limits;\n}\n\nfunction updateLimits(annotation, scale, props, limits) {\n for (const prop of props) {\n const raw = annotation[prop];\n if (defined(raw)) {\n const value = scale.parse(raw);\n limits.min = Math.min(limits.min, value);\n limits.max = Math.max(limits.max, value);\n }\n }\n}\n\nconst EPSILON = 0.001;\n\nconst clamp = (x, from, to) => Math.min(to, Math.max(from, x));\n\nfunction clampAll(obj, from, to) {\n for (const key of Object.keys(obj)) {\n obj[key] = clamp(obj[key], from, to);\n }\n return obj;\n}\n\nfunction inPointRange(point, center, radius, borderWidth) {\n if (!point || !center || radius <= 0) {\n return false;\n }\n const hBorderWidth = borderWidth / 2 || 0;\n return (Math.pow(point.x - center.x, 2) + Math.pow(point.y - center.y, 2)) <= Math.pow(radius + hBorderWidth, 2);\n}\n\nfunction inBoxRange(mouseX, mouseY, {x, y, width, height}, borderWidth) {\n const hBorderWidth = borderWidth / 2;\n return mouseX >= x - hBorderWidth - EPSILON &&\n mouseX <= x + width + hBorderWidth + EPSILON &&\n mouseY >= y - hBorderWidth - EPSILON &&\n mouseY <= y + height + hBorderWidth + EPSILON;\n}\n\nfunction getElementCenterPoint(element, useFinalPosition) {\n const {x, y} = element.getProps(['x', 'y'], useFinalPosition);\n return {x, y};\n}\n\nconst isOlderPart = (act, req) => req > act || (act.length > req.length && act.substr(0, req.length) === req);\n\nfunction requireVersion(pkg, min, ver, strict = true) {\n const parts = ver.split('.');\n let i = 0;\n for (const req of min.split('.')) {\n const act = parts[i++];\n if (parseInt(req, 10) < parseInt(act, 10)) {\n break;\n }\n if (isOlderPart(act, req)) {\n if (strict) {\n throw new Error(`${pkg} v${ver} is not supported. v${min} or newer is required.`);\n } else {\n return false;\n }\n }\n }\n return true;\n}\n\nconst isPercentString = (s) => typeof s === 'string' && s.endsWith('%');\nconst toPercent = (s) => clamp(parseFloat(s) / 100, 0, 1);\n\nfunction getRelativePosition(size, positionOption) {\n if (positionOption === 'start') {\n return 0;\n }\n if (positionOption === 'end') {\n return size;\n }\n if (isPercentString(positionOption)) {\n return toPercent(positionOption) * size;\n }\n return size / 2;\n}\n\nfunction getSize(size, value) {\n if (typeof value === 'number') {\n return value;\n } else if (isPercentString(value)) {\n return toPercent(value) * size;\n }\n return size;\n}\n\nfunction calculateTextAlignment(size, options) {\n const {x, width} = size;\n const textAlign = options.textAlign;\n if (textAlign === 'center') {\n return x + width / 2;\n } else if (textAlign === 'end' || textAlign === 'right') {\n return x + width;\n }\n return x;\n}\n\nfunction toPosition(value) {\n if (isObject(value)) {\n return {\n x: valueOrDefault(value.x, 'center'),\n y: valueOrDefault(value.y, 'center'),\n };\n }\n value = valueOrDefault(value, 'center');\n return {\n x: value,\n y: value\n };\n}\n\nfunction isBoundToPoint(options) {\n return options && (defined(options.xValue) || defined(options.yValue));\n}\n\nconst widthCache = new Map();\n\n/**\n * Determine if content is an image or a canvas.\n * @param {*} content\n * @returns boolean|undefined\n * @todo move this function to chart.js helpers\n */\nfunction isImageOrCanvas(content) {\n if (content && typeof content === 'object') {\n const type = content.toString();\n return (type === '[object HTMLImageElement]' || type === '[object HTMLCanvasElement]');\n }\n}\n\n/**\n * Set the translation on the canvas if the rotation must be applied.\n * @param {CanvasRenderingContext2D} ctx - chart canvas context\n * @param {Element} element - annotation element to use for applying the translation\n * @param {number} rotation - rotation (in degrees) to apply\n */\nfunction translate(ctx, element, rotation) {\n if (rotation) {\n const center = element.getCenterPoint();\n ctx.translate(center.x, center.y);\n ctx.rotate(toRadians(rotation));\n ctx.translate(-center.x, -center.y);\n }\n}\n\n/**\n * Apply border options to the canvas context before drawing a shape\n * @param {CanvasRenderingContext2D} ctx - chart canvas context\n * @param {Object} options - options with border configuration\n * @returns {boolean} true is the border options have been applied\n */\nfunction setBorderStyle(ctx, options) {\n if (options && options.borderWidth) {\n ctx.lineCap = options.borderCapStyle;\n ctx.setLineDash(options.borderDash);\n ctx.lineDashOffset = options.borderDashOffset;\n ctx.lineJoin = options.borderJoinStyle;\n ctx.lineWidth = options.borderWidth;\n ctx.strokeStyle = options.borderColor;\n return true;\n }\n}\n\n/**\n * Apply shadow options to the canvas context before drawing a shape\n * @param {CanvasRenderingContext2D} ctx - chart canvas context\n * @param {Object} options - options with shadow configuration\n */\nfunction setShadowStyle(ctx, options) {\n ctx.shadowColor = options.backgroundShadowColor;\n ctx.shadowBlur = options.shadowBlur;\n ctx.shadowOffsetX = options.shadowOffsetX;\n ctx.shadowOffsetY = options.shadowOffsetY;\n}\n\n/**\n * Measure the label size using the label options.\n * @param {CanvasRenderingContext2D} ctx - chart canvas context\n * @param {Object} options - options to configure the label\n * @returns {{width: number, height: number}} the measured size of the label\n */\nfunction measureLabelSize(ctx, options) {\n const content = options.content;\n if (isImageOrCanvas(content)) {\n return {\n width: getSize(content.width, options.width),\n height: getSize(content.height, options.height)\n };\n }\n const font = toFont(options.font);\n const strokeWidth = options.textStrokeWidth;\n const lines = isArray(content) ? content : [content];\n const mapKey = lines.join() + font.string + strokeWidth + (ctx._measureText ? '-spriting' : '');\n if (!widthCache.has(mapKey)) {\n ctx.save();\n ctx.font = font.string;\n const count = lines.length;\n let width = 0;\n for (let i = 0; i < count; i++) {\n const text = lines[i];\n width = Math.max(width, ctx.measureText(text).width + strokeWidth);\n }\n ctx.restore();\n const height = count * font.lineHeight + strokeWidth;\n widthCache.set(mapKey, {width, height});\n }\n return widthCache.get(mapKey);\n}\n\n/**\n * Draw a box with the size and the styling options.\n * @param {CanvasRenderingContext2D} ctx - chart canvas context\n * @param {{x: number, y: number, width: number, height: number}} rect - rect to draw\n * @param {Object} options - options to style the box\n * @returns {undefined}\n */\nfunction drawBox(ctx, rect, options) {\n const {x, y, width, height} = rect;\n ctx.save();\n setShadowStyle(ctx, options);\n const stroke = setBorderStyle(ctx, options);\n ctx.fillStyle = options.backgroundColor;\n ctx.beginPath();\n addRoundedRectPath(ctx, {\n x, y, w: width, h: height,\n // TODO: v2 remove support for cornerRadius\n radius: clampAll(toTRBLCorners(valueOrDefault(options.cornerRadius, options.borderRadius)), 0, Math.min(width, height) / 2)\n });\n ctx.closePath();\n ctx.fill();\n if (stroke) {\n ctx.shadowColor = options.borderShadowColor;\n ctx.stroke();\n }\n ctx.restore();\n}\n\n/**\n * Draw a label with the size and the styling options.\n * @param {CanvasRenderingContext2D} ctx - chart canvas context\n * @param {{x: number, y: number, width: number, height: number}} rect - rect to map teh label\n * @param {Object} options - options to style the label\n * @returns {undefined}\n */\nfunction drawLabel(ctx, rect, options) {\n const content = options.content;\n if (isImageOrCanvas(content)) {\n ctx.drawImage(content, rect.x, rect.y, rect.width, rect.height);\n return;\n }\n const labels = isArray(content) ? content : [content];\n const font = toFont(options.font);\n const lh = font.lineHeight;\n const x = calculateTextAlignment(rect, options);\n const y = rect.y + (lh / 2) + options.textStrokeWidth / 2;\n ctx.save();\n ctx.font = font.string;\n ctx.textBaseline = 'middle';\n ctx.textAlign = options.textAlign;\n if (setTextStrokeStyle(ctx, options)) {\n labels.forEach((l, i) => ctx.strokeText(l, x, y + (i * lh)));\n }\n ctx.fillStyle = options.color;\n labels.forEach((l, i) => ctx.fillText(l, x, y + (i * lh)));\n ctx.restore();\n}\n\nfunction setTextStrokeStyle(ctx, options) {\n if (options.textStrokeWidth > 0) {\n // https://stackoverflow.com/questions/13627111/drawing-text-with-an-outer-stroke-with-html5s-canvas\n ctx.lineJoin = 'round';\n ctx.miterLimit = 2;\n ctx.lineWidth = options.textStrokeWidth;\n ctx.strokeStyle = options.textStrokeColor;\n return true;\n }\n}\n\n/**\n * @typedef {import('chart.js').Point} Point\n */\n\n/**\n * @param {{x: number, y: number, width: number, height: number}} rect\n * @returns {Point}\n */\nfunction getRectCenterPoint(rect) {\n const {x, y, width, height} = rect;\n return {\n x: x + width / 2,\n y: y + height / 2\n };\n}\n\n/**\n * Rotate a `point` relative to `center` point by `angle`\n * @param {Point} point - the point to rotate\n * @param {Point} center - center point for rotation\n * @param {number} angle - angle for rotation, in radians\n * @returns {Point} rotated point\n */\nfunction rotated(point, center, angle) {\n const cos = Math.cos(angle);\n const sin = Math.sin(angle);\n const cx = center.x;\n const cy = center.y;\n\n return {\n x: cx + cos * (point.x - cx) - sin * (point.y - cy),\n y: cy + sin * (point.x - cx) + cos * (point.y - cy)\n };\n}\n\n/**\n * @typedef { import(\"chart.js\").Chart } Chart\n * @typedef { import(\"chart.js\").Scale } Scale\n * @typedef { import(\"chart.js\").Point } Point\n * @typedef { import('../../types/options').CoreAnnotationOptions } CoreAnnotationOptions\n * @typedef { import('../../types/options').PointAnnotationOptions } PointAnnotationOptions\n */\n\n/**\n * @param {Scale} scale\n * @param {number|string} value\n * @param {number} fallback\n * @returns {number}\n */\nfunction scaleValue(scale, value, fallback) {\n value = typeof value === 'number' ? value : scale.parse(value);\n return isFinite(value) ? scale.getPixelForValue(value) : fallback;\n}\n\n/**\n * @param {Scale} scale\n * @param {{start: number, end: number}} options\n * @returns {{start: number, end: number}}\n */\nfunction getChartDimensionByScale(scale, options) {\n if (scale) {\n const min = scaleValue(scale, options.min, options.start);\n const max = scaleValue(scale, options.max, options.end);\n return {\n start: Math.min(min, max),\n end: Math.max(min, max)\n };\n }\n return {\n start: options.start,\n end: options.end\n };\n}\n\n/**\n * @param {Chart} chart\n * @param {CoreAnnotationOptions} options\n * @returns {Point}\n */\nfunction getChartPoint(chart, options) {\n const {chartArea, scales} = chart;\n const xScale = scales[options.xScaleID];\n const yScale = scales[options.yScaleID];\n let x = chartArea.width / 2;\n let y = chartArea.height / 2;\n\n if (xScale) {\n x = scaleValue(xScale, options.xValue, x);\n }\n\n if (yScale) {\n y = scaleValue(yScale, options.yValue, y);\n }\n return {x, y};\n}\n\n/**\n * @param {Chart} chart\n * @param {CoreAnnotationOptions} options\n * @returns {{x?:number, y?: number, x2?: number, y2?: number, width?: number, height?: number}}\n */\nfunction getChartRect(chart, options) {\n const xScale = chart.scales[options.xScaleID];\n const yScale = chart.scales[options.yScaleID];\n let {top: y, left: x, bottom: y2, right: x2} = chart.chartArea;\n\n if (!xScale && !yScale) {\n return {};\n }\n\n const xDim = getChartDimensionByScale(xScale, {min: options.xMin, max: options.xMax, start: x, end: x2});\n x = xDim.start;\n x2 = xDim.end;\n const yDim = getChartDimensionByScale(yScale, {min: options.yMin, max: options.yMax, start: y, end: y2});\n y = yDim.start;\n y2 = yDim.end;\n\n return {\n x,\n y,\n x2,\n y2,\n width: x2 - x,\n height: y2 - y\n };\n}\n\n/**\n * @param {Chart} chart\n * @param {PointAnnotationOptions} options\n */\nfunction getChartCircle(chart, options) {\n const point = getChartPoint(chart, options);\n return {\n x: point.x + options.xAdjust,\n y: point.y + options.yAdjust,\n width: options.radius * 2,\n height: options.radius * 2\n };\n}\n\n/**\n * @param {Chart} chart\n * @param {PointAnnotationOptions} options\n * @returns\n */\nfunction resolvePointPosition(chart, options) {\n if (!isBoundToPoint(options)) {\n const box = getChartRect(chart, options);\n const point = getRectCenterPoint(box);\n let radius = options.radius;\n if (!radius || isNaN(radius)) {\n radius = Math.min(box.width, box.height) / 2;\n options.radius = radius;\n }\n return {\n x: point.x + options.xAdjust,\n y: point.y + options.yAdjust,\n width: radius * 2,\n height: radius * 2\n };\n }\n return getChartCircle(chart, options);\n}\n\nclass BoxAnnotation extends Element {\n inRange(mouseX, mouseY, useFinalPosition) {\n const {x, y} = rotated({x: mouseX, y: mouseY}, this.getCenterPoint(useFinalPosition), toRadians(-this.options.rotation));\n return inBoxRange(x, y, this.getProps(['x', 'y', 'width', 'height'], useFinalPosition), this.options.borderWidth);\n }\n\n getCenterPoint(useFinalPosition) {\n return getRectCenterPoint(this.getProps(['x', 'y', 'width', 'height'], useFinalPosition));\n }\n\n draw(ctx) {\n ctx.save();\n translate(ctx, this, this.options.rotation);\n drawBox(ctx, this, this.options);\n ctx.restore();\n }\n\n drawLabel(ctx) {\n const {x, y, width, height, options} = this;\n const {label, borderWidth} = options;\n const halfBorder = borderWidth / 2;\n const position = toPosition(label.position);\n const padding = toPadding(label.padding);\n const labelSize = measureLabelSize(ctx, label);\n const labelRect = {\n x: calculateX(this, labelSize, position, padding),\n y: calculateY(this, labelSize, position, padding),\n width: labelSize.width,\n height: labelSize.height\n };\n\n ctx.save();\n translate(ctx, this, label.rotation);\n ctx.beginPath();\n ctx.rect(x + halfBorder + padding.left, y + halfBorder + padding.top,\n width - borderWidth - padding.width, height - borderWidth - padding.height);\n ctx.clip();\n drawLabel(ctx, labelRect, label);\n ctx.restore();\n }\n\n resolveElementProperties(chart, options) {\n return getChartRect(chart, options);\n }\n}\n\nBoxAnnotation.id = 'boxAnnotation';\n\nBoxAnnotation.defaults = {\n adjustScaleRange: true,\n backgroundShadowColor: 'transparent',\n borderCapStyle: 'butt',\n borderDash: [],\n borderDashOffset: 0,\n borderJoinStyle: 'miter',\n borderRadius: 0,\n borderShadowColor: 'transparent',\n borderWidth: 1,\n cornerRadius: undefined, // TODO: v2 remove support for cornerRadius\n display: true,\n label: {\n borderWidth: undefined,\n color: 'black',\n content: null,\n drawTime: undefined,\n enabled: false,\n font: {\n family: undefined,\n lineHeight: undefined,\n size: undefined,\n style: undefined,\n weight: 'bold'\n },\n height: undefined,\n padding: 6,\n position: 'center',\n rotation: undefined,\n textAlign: 'start',\n textStrokeColor: undefined,\n textStrokeWidth: 0,\n xAdjust: 0,\n yAdjust: 0,\n width: undefined\n },\n rotation: 0,\n shadowBlur: 0,\n shadowOffsetX: 0,\n shadowOffsetY: 0,\n xMax: undefined,\n xMin: undefined,\n xScaleID: 'x',\n yMax: undefined,\n yMin: undefined,\n yScaleID: 'y'\n};\n\nBoxAnnotation.defaultRoutes = {\n borderColor: 'color',\n backgroundColor: 'color'\n};\n\nBoxAnnotation.descriptors = {\n label: {\n _fallback: true\n }\n};\n\nfunction calculateX(box, labelSize, position, padding) {\n const {x: start, x2: end, width: size, options} = box;\n const {xAdjust: adjust, borderWidth} = options.label;\n return calculatePosition$1({start, end, size}, {\n position: position.x,\n padding: {start: padding.left, end: padding.right},\n adjust, borderWidth,\n size: labelSize.width\n });\n}\n\nfunction calculateY(box, labelSize, position, padding) {\n const {y: start, y2: end, height: size, options} = box;\n const {yAdjust: adjust, borderWidth} = options.label;\n return calculatePosition$1({start, end, size}, {\n position: position.y,\n padding: {start: padding.top, end: padding.bottom},\n adjust, borderWidth,\n size: labelSize.height\n });\n}\n\nfunction calculatePosition$1(boxOpts, labelOpts) {\n const {start, end} = boxOpts;\n const {position, padding: {start: padStart, end: padEnd}, adjust, borderWidth} = labelOpts;\n const availableSize = end - borderWidth - start - padStart - padEnd - labelOpts.size;\n return start + borderWidth / 2 + adjust + padStart + getRelativePosition(availableSize, position);\n}\n\nconst pointInLine = (p1, p2, t) => ({x: p1.x + t * (p2.x - p1.x), y: p1.y + t * (p2.y - p1.y)});\nconst interpolateX = (y, p1, p2) => pointInLine(p1, p2, Math.abs((y - p1.y) / (p2.y - p1.y))).x;\nconst interpolateY = (x, p1, p2) => pointInLine(p1, p2, Math.abs((x - p1.x) / (p2.x - p1.x))).y;\nconst sqr = v => v * v;\nconst defaultEpsilon = 0.001;\n\nfunction isLineInArea({x, y, x2, y2}, {top, right, bottom, left}) {\n return !(\n (x < left && x2 < left) ||\n (x > right && x2 > right) ||\n (y < top && y2 < top) ||\n (y > bottom && y2 > bottom)\n );\n}\n\nfunction limitPointToArea({x, y}, p2, {top, right, bottom, left}) {\n if (x < left) {\n y = interpolateY(left, {x, y}, p2);\n x = left;\n }\n if (x > right) {\n y = interpolateY(right, {x, y}, p2);\n x = right;\n }\n if (y < top) {\n x = interpolateX(top, {x, y}, p2);\n y = top;\n }\n if (y > bottom) {\n x = interpolateX(bottom, {x, y}, p2);\n y = bottom;\n }\n return {x, y};\n}\n\nfunction limitLineToArea(p1, p2, area) {\n const {x, y} = limitPointToArea(p1, p2, area);\n const {x: x2, y: y2} = limitPointToArea(p2, p1, area);\n return {x, y, x2, y2, width: Math.abs(x2 - x), height: Math.abs(y2 - y)};\n}\n\nclass LineAnnotation extends Element {\n\n // TODO: make private in v2\n intersects(x, y, epsilon = defaultEpsilon, useFinalPosition) {\n // Adapted from https://stackoverflow.com/a/6853926/25507\n const {x: x1, y: y1, x2, y2} = this.getProps(['x', 'y', 'x2', 'y2'], useFinalPosition);\n const dx = x2 - x1;\n const dy = y2 - y1;\n const lenSq = sqr(dx) + sqr(dy);\n const t = lenSq === 0 ? -1 : ((x - x1) * dx + (y - y1) * dy) / lenSq;\n let xx, yy;\n if (t < 0) {\n xx = x1;\n yy = y1;\n } else if (t > 1) {\n xx = x2;\n yy = y2;\n } else {\n xx = x1 + t * dx;\n yy = y1 + t * dy;\n }\n return (sqr(x - xx) + sqr(y - yy)) <= epsilon;\n }\n\n /**\n * @todo make private in v2\n * @param {boolean} useFinalPosition - use the element's animation target instead of current position\n * @param {top, right, bottom, left} [chartArea] - optional, area of the chart\n * @returns {boolean} true if the label is visible\n */\n labelIsVisible(useFinalPosition, chartArea) {\n const labelOpts = this.options.label;\n if (!labelOpts || !labelOpts.enabled) {\n return false;\n }\n return !chartArea || isLineInArea(this.getProps(['x', 'y', 'x2', 'y2'], useFinalPosition), chartArea);\n }\n\n // TODO: make private in v2\n isOnLabel(mouseX, mouseY, useFinalPosition) {\n if (!this.labelIsVisible(useFinalPosition)) {\n return false;\n }\n const {labelX, labelY, labelWidth, labelHeight, labelRotation} = this.getProps(['labelX', 'labelY', 'labelWidth', 'labelHeight', 'labelRotation'], useFinalPosition);\n const {x, y} = rotated({x: mouseX, y: mouseY}, {x: labelX, y: labelY}, -labelRotation);\n const hBorderWidth = this.options.label.borderWidth / 2 || 0;\n const w2 = labelWidth / 2 + hBorderWidth;\n const h2 = labelHeight / 2 + hBorderWidth;\n return x >= labelX - w2 - defaultEpsilon && x <= labelX + w2 + defaultEpsilon &&\n y >= labelY - h2 - defaultEpsilon && y <= labelY + h2 + defaultEpsilon;\n }\n\n inRange(mouseX, mouseY, useFinalPosition) {\n const epsilon = sqr(this.options.borderWidth / 2);\n return this.intersects(mouseX, mouseY, epsilon, useFinalPosition) || this.isOnLabel(mouseX, mouseY, useFinalPosition);\n }\n\n getCenterPoint() {\n return {\n x: (this.x2 + this.x) / 2,\n y: (this.y2 + this.y) / 2\n };\n }\n\n draw(ctx) {\n const {x, y, x2, y2, options} = this;\n\n ctx.save();\n if (!setBorderStyle(ctx, options)) {\n // no border width, then line is not drawn\n return ctx.restore();\n }\n setShadowStyle(ctx, options);\n const angle = Math.atan2(y2 - y, x2 - x);\n const length = Math.sqrt(Math.pow(x2 - x, 2) + Math.pow(y2 - y, 2));\n const {startOpts, endOpts, startAdjust, endAdjust} = getArrowHeads(this);\n\n ctx.translate(x, y);\n ctx.rotate(angle);\n ctx.beginPath();\n ctx.moveTo(0 + startAdjust, 0);\n ctx.lineTo(length - endAdjust, 0);\n ctx.shadowColor = options.borderShadowColor;\n ctx.stroke();\n drawArrowHead(ctx, 0, startAdjust, startOpts);\n drawArrowHead(ctx, length, -endAdjust, endOpts);\n ctx.restore();\n }\n\n drawLabel(ctx, chartArea) {\n if (!this.labelIsVisible(false, chartArea)) {\n return;\n }\n const {labelX, labelY, labelWidth, labelHeight, labelRotation, labelPadding, labelTextSize, options: {label}} = this;\n\n ctx.save();\n ctx.translate(labelX, labelY);\n ctx.rotate(labelRotation);\n\n const boxRect = {\n x: -(labelWidth / 2),\n y: -(labelHeight / 2),\n width: labelWidth,\n height: labelHeight\n };\n drawBox(ctx, boxRect, label);\n\n const labelTextRect = {\n x: -(labelWidth / 2) + labelPadding.left + label.borderWidth / 2,\n y: -(labelHeight / 2) + labelPadding.top + label.borderWidth / 2,\n width: labelTextSize.width,\n height: labelTextSize.height\n };\n drawLabel(ctx, labelTextRect, label);\n ctx.restore();\n }\n\n resolveElementProperties(chart, options) {\n const scale = chart.scales[options.scaleID];\n let {top: y, left: x, bottom: y2, right: x2} = chart.chartArea;\n let min, max;\n\n if (scale) {\n min = scaleValue(scale, options.value, NaN);\n max = scaleValue(scale, options.endValue, min);\n if (scale.isHorizontal()) {\n x = min;\n x2 = max;\n } else {\n y = min;\n y2 = max;\n }\n } else {\n const xScale = chart.scales[options.xScaleID];\n const yScale = chart.scales[options.yScaleID];\n\n if (xScale) {\n x = scaleValue(xScale, options.xMin, x);\n x2 = scaleValue(xScale, options.xMax, x2);\n }\n\n if (yScale) {\n y = scaleValue(yScale, options.yMin, y);\n y2 = scaleValue(yScale, options.yMax, y2);\n }\n }\n const inside = isLineInArea({x, y, x2, y2}, chart.chartArea);\n const properties = inside\n ? limitLineToArea({x, y}, {x: x2, y: y2}, chart.chartArea)\n : {x, y, x2, y2, width: Math.abs(x2 - x), height: Math.abs(y2 - y)};\n\n const label = options.label;\n if (label && label.content) {\n return loadLabelRect(properties, chart, label);\n }\n return properties;\n }\n}\n\nLineAnnotation.id = 'lineAnnotation';\n\nconst arrowHeadsDefaults = {\n backgroundColor: undefined,\n backgroundShadowColor: undefined,\n borderColor: undefined,\n borderDash: undefined,\n borderDashOffset: undefined,\n borderShadowColor: undefined,\n borderWidth: undefined,\n enabled: undefined,\n fill: undefined,\n length: undefined,\n shadowBlur: undefined,\n shadowOffsetX: undefined,\n shadowOffsetY: undefined,\n width: undefined\n};\n\nLineAnnotation.defaults = {\n adjustScaleRange: true,\n arrowHeads: {\n enabled: false,\n end: Object.assign({}, arrowHeadsDefaults),\n fill: false,\n length: 12,\n start: Object.assign({}, arrowHeadsDefaults),\n width: 6\n },\n borderDash: [],\n borderDashOffset: 0,\n borderShadowColor: 'transparent',\n borderWidth: 2,\n display: true,\n endValue: undefined,\n label: {\n backgroundColor: 'rgba(0,0,0,0.8)',\n backgroundShadowColor: 'transparent',\n borderCapStyle: 'butt',\n borderColor: 'black',\n borderDash: [],\n borderDashOffset: 0,\n borderJoinStyle: 'miter',\n borderRadius: 6,\n borderShadowColor: 'transparent',\n borderWidth: 0,\n color: '#fff',\n content: null,\n cornerRadius: undefined, // TODO: v2 remove support for cornerRadius\n drawTime: undefined,\n enabled: false,\n font: {\n family: undefined,\n lineHeight: undefined,\n size: undefined,\n style: undefined,\n weight: 'bold'\n },\n height: undefined,\n padding: 6,\n position: 'center',\n rotation: 0,\n shadowBlur: 0,\n shadowOffsetX: 0,\n shadowOffsetY: 0,\n textAlign: 'center',\n textStrokeColor: undefined,\n textStrokeWidth: 0,\n width: undefined,\n xAdjust: 0,\n xPadding: undefined, // TODO: v2 remove support for xPadding\n yAdjust: 0,\n yPadding: undefined, // TODO: v2 remove support for yPadding\n },\n scaleID: undefined,\n shadowBlur: 0,\n shadowOffsetX: 0,\n shadowOffsetY: 0,\n value: undefined,\n xMax: undefined,\n xMin: undefined,\n xScaleID: 'x',\n yMax: undefined,\n yMin: undefined,\n yScaleID: 'y'\n};\n\nLineAnnotation.descriptors = {\n arrowHeads: {\n start: {\n _fallback: true\n },\n end: {\n _fallback: true\n },\n _fallback: true\n }\n};\n\nLineAnnotation.defaultRoutes = {\n borderColor: 'color'\n};\n\nfunction loadLabelRect(line, chart, options) {\n // TODO: v2 remove support for xPadding and yPadding\n const {padding: lblPadding, xPadding, yPadding, borderWidth} = options;\n const padding = getPadding(lblPadding, xPadding, yPadding);\n const textSize = measureLabelSize(chart.ctx, options);\n const width = textSize.width + padding.width + borderWidth;\n const height = textSize.height + padding.height + borderWidth;\n const labelRect = calculateLabelPosition(line, options, {width, height, padding}, chart.chartArea);\n line.labelX = labelRect.x;\n line.labelY = labelRect.y;\n line.labelWidth = labelRect.width;\n line.labelHeight = labelRect.height;\n line.labelRotation = labelRect.rotation;\n line.labelPadding = padding;\n line.labelTextSize = textSize;\n return line;\n}\n\nfunction calculateAutoRotation(line) {\n const {x, y, x2, y2} = line;\n const rotation = Math.atan2(y2 - y, x2 - x);\n // Flip the rotation if it goes > PI/2 or < -PI/2, so label stays upright\n return rotation > PI / 2 ? rotation - PI : rotation < PI / -2 ? rotation + PI : rotation;\n}\n\n// TODO: v2 remove support for xPadding and yPadding\nfunction getPadding(padding, xPadding, yPadding) {\n let tempPadding = padding;\n if (xPadding || yPadding) {\n tempPadding = {x: xPadding || 6, y: yPadding || 6};\n }\n return toPadding(tempPadding);\n}\n\nfunction calculateLabelPosition(line, label, sizes, chartArea) {\n const {width, height, padding} = sizes;\n const {xAdjust, yAdjust} = label;\n const p1 = {x: line.x, y: line.y};\n const p2 = {x: line.x2, y: line.y2};\n const rotation = label.rotation === 'auto' ? calculateAutoRotation(line) : toRadians(label.rotation);\n const size = rotatedSize(width, height, rotation);\n const t = calculateT(line, label, {labelSize: size, padding}, chartArea);\n const pt = pointInLine(p1, p2, t);\n const xCoordinateSizes = {size: size.w, min: chartArea.left, max: chartArea.right, padding: padding.left};\n const yCoordinateSizes = {size: size.h, min: chartArea.top, max: chartArea.bottom, padding: padding.top};\n\n return {\n x: adjustLabelCoordinate(pt.x, xCoordinateSizes) + xAdjust,\n y: adjustLabelCoordinate(pt.y, yCoordinateSizes) + yAdjust,\n width,\n height,\n rotation\n };\n}\n\nfunction rotatedSize(width, height, rotation) {\n const cos = Math.cos(rotation);\n const sin = Math.sin(rotation);\n return {\n w: Math.abs(width * cos) + Math.abs(height * sin),\n h: Math.abs(width * sin) + Math.abs(height * cos)\n };\n}\n\nfunction calculateT(line, label, sizes, chartArea) {\n let t;\n const space = spaceAround(line, chartArea);\n if (label.position === 'start') {\n t = calculateTAdjust({w: line.x2 - line.x, h: line.y2 - line.y}, sizes, label, space);\n } else if (label.position === 'end') {\n t = 1 - calculateTAdjust({w: line.x - line.x2, h: line.y - line.y2}, sizes, label, space);\n } else {\n t = getRelativePosition(1, label.position);\n }\n return t;\n}\n\nfunction calculateTAdjust(lineSize, sizes, label, space) {\n const {labelSize, padding} = sizes;\n const lineW = lineSize.w * space.dx;\n const lineH = lineSize.h * space.dy;\n const x = (lineW > 0) && ((labelSize.w / 2 + padding.left - space.x) / lineW);\n const y = (lineH > 0) && ((labelSize.h / 2 + padding.top - space.y) / lineH);\n return clamp(Math.max(x, y), 0, 0.25);\n}\n\nfunction spaceAround(line, chartArea) {\n const {x, x2, y, y2} = line;\n const t = Math.min(y, y2) - chartArea.top;\n const l = Math.min(x, x2) - chartArea.left;\n const b = chartArea.bottom - Math.max(y, y2);\n const r = chartArea.right - Math.max(x, x2);\n return {\n x: Math.min(l, r),\n y: Math.min(t, b),\n dx: l <= r ? 1 : -1,\n dy: t <= b ? 1 : -1\n };\n}\n\nfunction adjustLabelCoordinate(coordinate, labelSizes) {\n const {size, min, max, padding} = labelSizes;\n const halfSize = size / 2;\n if (size > max - min) {\n // if it does not fit, display as much as possible\n return (max + min) / 2;\n }\n if (min >= (coordinate - padding - halfSize)) {\n coordinate = min + padding + halfSize;\n }\n if (max <= (coordinate + padding + halfSize)) {\n coordinate = max - padding - halfSize;\n }\n return coordinate;\n}\n\nfunction getArrowHeads(line) {\n const options = line.options;\n const arrowStartOpts = options.arrowHeads && options.arrowHeads.start;\n const arrowEndOpts = options.arrowHeads && options.arrowHeads.end;\n return {\n startOpts: arrowStartOpts,\n endOpts: arrowEndOpts,\n startAdjust: getLineAdjust(line, arrowStartOpts),\n endAdjust: getLineAdjust(line, arrowEndOpts)\n };\n}\n\nfunction getLineAdjust(line, arrowOpts) {\n if (!arrowOpts || !arrowOpts.enabled) {\n return 0;\n }\n const {length, width} = arrowOpts;\n const adjust = line.options.borderWidth / 2;\n const p1 = {x: length, y: width + adjust};\n const p2 = {x: 0, y: adjust};\n return Math.abs(interpolateX(0, p1, p2));\n}\n\nfunction drawArrowHead(ctx, offset, adjust, arrowOpts) {\n if (!arrowOpts || !arrowOpts.enabled) {\n return;\n }\n const {length, width, fill, backgroundColor, borderColor} = arrowOpts;\n const arrowOffsetX = Math.abs(offset - length) + adjust;\n ctx.beginPath();\n setShadowStyle(ctx, arrowOpts);\n setBorderStyle(ctx, arrowOpts);\n ctx.moveTo(arrowOffsetX, -width);\n ctx.lineTo(offset + adjust, 0);\n ctx.lineTo(arrowOffsetX, width);\n if (fill === true) {\n ctx.fillStyle = backgroundColor || borderColor;\n ctx.closePath();\n ctx.fill();\n ctx.shadowColor = 'transparent';\n } else {\n ctx.shadowColor = arrowOpts.borderShadowColor;\n }\n ctx.stroke();\n}\n\nclass EllipseAnnotation extends Element {\n\n inRange(mouseX, mouseY, useFinalPosition) {\n return pointInEllipse({x: mouseX, y: mouseY}, this.getProps(['width', 'height'], useFinalPosition), this.options.rotation, this.options.borderWidth);\n }\n\n getCenterPoint(useFinalPosition) {\n return getRectCenterPoint(this.getProps(['x', 'y', 'width', 'height'], useFinalPosition));\n }\n\n draw(ctx) {\n const {width, height, options} = this;\n const center = this.getCenterPoint();\n\n ctx.save();\n translate(ctx, this, options.rotation);\n setShadowStyle(ctx, this.options);\n ctx.beginPath();\n ctx.fillStyle = options.backgroundColor;\n const stroke = setBorderStyle(ctx, options);\n ctx.ellipse(center.x, center.y, height / 2, width / 2, PI / 2, 0, 2 * PI);\n ctx.fill();\n if (stroke) {\n ctx.shadowColor = options.borderShadowColor;\n ctx.stroke();\n }\n ctx.restore();\n }\n\n resolveElementProperties(chart, options) {\n return getChartRect(chart, options);\n }\n\n}\n\nEllipseAnnotation.id = 'ellipseAnnotation';\n\nEllipseAnnotation.defaults = {\n adjustScaleRange: true,\n backgroundShadowColor: 'transparent',\n borderDash: [],\n borderDashOffset: 0,\n borderShadowColor: 'transparent',\n borderWidth: 1,\n display: true,\n rotation: 0,\n shadowBlur: 0,\n shadowOffsetX: 0,\n shadowOffsetY: 0,\n xMax: undefined,\n xMin: undefined,\n xScaleID: 'x',\n yMax: undefined,\n yMin: undefined,\n yScaleID: 'y'\n};\n\nEllipseAnnotation.defaultRoutes = {\n borderColor: 'color',\n backgroundColor: 'color'\n};\n\nfunction pointInEllipse(p, ellipse, rotation, borderWidth) {\n const {width, height} = ellipse;\n const center = ellipse.getCenterPoint(true);\n const xRadius = width / 2;\n const yRadius = height / 2;\n\n if (xRadius <= 0 || yRadius <= 0) {\n return false;\n }\n // https://stackoverflow.com/questions/7946187/point-and-ellipse-rotated-position-test-algorithm\n const angle = toRadians(rotation || 0);\n const hBorderWidth = borderWidth / 2 || 0;\n const cosAngle = Math.cos(angle);\n const sinAngle = Math.sin(angle);\n const a = Math.pow(cosAngle * (p.x - center.x) + sinAngle * (p.y - center.y), 2);\n const b = Math.pow(sinAngle * (p.x - center.x) - cosAngle * (p.y - center.y), 2);\n return (a / Math.pow(xRadius + hBorderWidth, 2)) + (b / Math.pow(yRadius + hBorderWidth, 2)) <= 1.0001;\n}\n\nclass LabelAnnotation extends Element {\n\n inRange(mouseX, mouseY, useFinalPosition) {\n const {x, y} = rotated({x: mouseX, y: mouseY}, this.getCenterPoint(useFinalPosition), toRadians(-this.options.rotation));\n return inBoxRange(x, y, this.getProps(['x', 'y', 'width', 'height'], useFinalPosition), this.options.borderWidth);\n }\n\n getCenterPoint(useFinalPosition) {\n return getRectCenterPoint(this.getProps(['x', 'y', 'width', 'height'], useFinalPosition));\n }\n\n draw(ctx) {\n if (!this.options.content) {\n return;\n }\n const {labelX, labelY, labelWidth, labelHeight, options} = this;\n ctx.save();\n translate(ctx, this, options.rotation);\n drawCallout(ctx, this);\n drawBox(ctx, this, options);\n drawLabel(ctx, {x: labelX, y: labelY, width: labelWidth, height: labelHeight}, options);\n ctx.restore();\n }\n\n // TODO: make private in v2\n resolveElementProperties(chart, options) {\n const point = !isBoundToPoint(options) ? getRectCenterPoint(getChartRect(chart, options)) : getChartPoint(chart, options);\n const padding = toPadding(options.padding);\n const labelSize = measureLabelSize(chart.ctx, options);\n const boxSize = measureRect(point, labelSize, options, padding);\n const hBorderWidth = options.borderWidth / 2;\n const properties = {\n pointX: point.x,\n pointY: point.y,\n ...boxSize,\n labelX: boxSize.x + padding.left + hBorderWidth,\n labelY: boxSize.y + padding.top + hBorderWidth,\n labelWidth: labelSize.width,\n labelHeight: labelSize.height\n };\n properties.calloutPosition = options.callout.enabled && resolveCalloutPosition(properties, options.callout, options.rotation);\n return properties;\n }\n}\n\nLabelAnnotation.id = 'labelAnnotation';\n\nLabelAnnotation.defaults = {\n adjustScaleRange: true,\n backgroundColor: 'transparent',\n backgroundShadowColor: 'transparent',\n borderCapStyle: 'butt',\n borderDash: [],\n borderDashOffset: 0,\n borderJoinStyle: 'miter',\n borderRadius: 0,\n borderShadowColor: 'transparent',\n borderWidth: 0,\n callout: {\n borderCapStyle: 'butt',\n borderColor: undefined,\n borderDash: [],\n borderDashOffset: 0,\n borderJoinStyle: 'miter',\n borderWidth: 1,\n enabled: false,\n margin: 5,\n position: 'auto',\n side: 5,\n start: '50%',\n },\n color: 'black',\n content: null,\n display: true,\n font: {\n family: undefined,\n lineHeight: undefined,\n size: undefined,\n style: undefined,\n weight: undefined\n },\n height: undefined,\n padding: 6,\n position: 'center',\n rotation: 0,\n shadowBlur: 0,\n shadowOffsetX: 0,\n shadowOffsetY: 0,\n textAlign: 'center',\n textStrokeColor: undefined,\n textStrokeWidth: 0,\n width: undefined,\n xAdjust: 0,\n xMax: undefined,\n xMin: undefined,\n xScaleID: 'x',\n xValue: undefined,\n yAdjust: 0,\n yMax: undefined,\n yMin: undefined,\n yScaleID: 'y',\n yValue: undefined\n};\n\nLabelAnnotation.defaultRoutes = {\n borderColor: 'color'\n};\n\nfunction measureRect(point, size, options, padding) {\n const width = size.width + padding.width + options.borderWidth;\n const height = size.height + padding.height + options.borderWidth;\n const position = toPosition(options.position);\n\n return {\n x: calculatePosition(point.x, width, options.xAdjust, position.x),\n y: calculatePosition(point.y, height, options.yAdjust, position.y),\n width,\n height\n };\n}\n\nfunction calculatePosition(start, size, adjust = 0, position) {\n return start - getRelativePosition(size, position) + adjust;\n}\n\nfunction drawCallout(ctx, element) {\n const {pointX, pointY, calloutPosition, options} = element;\n if (!calloutPosition || element.inRange(pointX, pointY)) {\n return;\n }\n const callout = options.callout;\n\n ctx.save();\n ctx.beginPath();\n const stroke = setBorderStyle(ctx, callout);\n if (!stroke) {\n return ctx.restore();\n }\n const {separatorStart, separatorEnd} = getCalloutSeparatorCoord(element, calloutPosition);\n const {sideStart, sideEnd} = getCalloutSideCoord(element, calloutPosition, separatorStart);\n if (callout.margin > 0 || options.borderWidth === 0) {\n ctx.moveTo(separatorStart.x, separatorStart.y);\n ctx.lineTo(separatorEnd.x, separatorEnd.y);\n }\n ctx.moveTo(sideStart.x, sideStart.y);\n ctx.lineTo(sideEnd.x, sideEnd.y);\n const rotatedPoint = rotated({x: pointX, y: pointY}, element.getCenterPoint(), toRadians(-options.rotation));\n ctx.lineTo(rotatedPoint.x, rotatedPoint.y);\n ctx.stroke();\n ctx.restore();\n}\n\nfunction getCalloutSeparatorCoord(element, position) {\n const {x, y, width, height} = element;\n const adjust = getCalloutSeparatorAdjust(element, position);\n let separatorStart, separatorEnd;\n if (position === 'left' || position === 'right') {\n separatorStart = {x: x + adjust, y};\n separatorEnd = {x: separatorStart.x, y: separatorStart.y + height};\n } else {\n // position 'top' or 'bottom'\n separatorStart = {x, y: y + adjust};\n separatorEnd = {x: separatorStart.x + width, y: separatorStart.y};\n }\n return {separatorStart, separatorEnd};\n}\n\nfunction getCalloutSeparatorAdjust(element, position) {\n const {width, height, options} = element;\n const adjust = options.callout.margin + options.borderWidth / 2;\n if (position === 'right') {\n return width + adjust;\n } else if (position === 'bottom') {\n return height + adjust;\n }\n return -adjust;\n}\n\nfunction getCalloutSideCoord(element, position, separatorStart) {\n const {y, width, height, options} = element;\n const start = options.callout.start;\n const side = getCalloutSideAdjust(position, options.callout);\n let sideStart, sideEnd;\n if (position === 'left' || position === 'right') {\n sideStart = {x: separatorStart.x, y: y + getSize(height, start)};\n sideEnd = {x: sideStart.x + side, y: sideStart.y};\n } else {\n // position 'top' or 'bottom'\n sideStart = {x: separatorStart.x + getSize(width, start), y: separatorStart.y};\n sideEnd = {x: sideStart.x, y: sideStart.y + side};\n }\n return {sideStart, sideEnd};\n}\n\nfunction getCalloutSideAdjust(position, options) {\n const side = options.side;\n if (position === 'left' || position === 'top') {\n return -side;\n }\n return side;\n}\n\nfunction resolveCalloutPosition(properties, options, rotation) {\n const position = options.position;\n if (position === 'left' || position === 'right' || position === 'top' || position === 'bottom') {\n return position;\n }\n return resolveCalloutAutoPosition(properties, options, rotation);\n}\n\nconst positions = ['left', 'bottom', 'top', 'right'];\n\nfunction resolveCalloutAutoPosition(properties, options, rotation) {\n const {x, y, width, height, pointX, pointY} = properties;\n const center = {x: x + width / 2, y: y + height / 2};\n const start = options.start;\n const xAdjust = getSize(width, start);\n const yAdjust = getSize(height, start);\n const xPoints = [x, x + xAdjust, x + xAdjust, x + width];\n const yPoints = [y + yAdjust, y + height, y, y + yAdjust];\n const result = [];\n for (let index = 0; index < 4; index++) {\n const rotatedPoint = rotated({x: xPoints[index], y: yPoints[index]}, center, toRadians(rotation));\n result.push({\n position: positions[index],\n distance: distanceBetweenPoints(rotatedPoint, {x: pointX, y: pointY})\n });\n }\n return result.sort((a, b) => a.distance - b.distance)[0].position;\n}\n\nclass PointAnnotation extends Element {\n\n inRange(mouseX, mouseY, useFinalPosition) {\n const {width} = this.getProps(['width'], useFinalPosition);\n return inPointRange({x: mouseX, y: mouseY}, this.getCenterPoint(useFinalPosition), width / 2, this.options.borderWidth);\n }\n\n getCenterPoint(useFinalPosition) {\n return getElementCenterPoint(this, useFinalPosition);\n }\n\n draw(ctx) {\n const options = this.options;\n const borderWidth = options.borderWidth;\n if (options.radius < 0.1) {\n return;\n }\n ctx.save();\n ctx.fillStyle = options.backgroundColor;\n setShadowStyle(ctx, options);\n const stroke = setBorderStyle(ctx, options);\n options.borderWidth = 0;\n drawPoint(ctx, options, this.x, this.y);\n if (stroke && !isImageOrCanvas(options.pointStyle)) {\n ctx.shadowColor = options.borderShadowColor;\n ctx.stroke();\n }\n ctx.restore();\n options.borderWidth = borderWidth;\n }\n\n resolveElementProperties(chart, options) {\n return resolvePointPosition(chart, options);\n }\n}\n\nPointAnnotation.id = 'pointAnnotation';\n\nPointAnnotation.defaults = {\n adjustScaleRange: true,\n backgroundShadowColor: 'transparent',\n borderDash: [],\n borderDashOffset: 0,\n borderShadowColor: 'transparent',\n borderWidth: 1,\n display: true,\n pointStyle: 'circle',\n radius: 10,\n rotation: 0,\n shadowBlur: 0,\n shadowOffsetX: 0,\n shadowOffsetY: 0,\n xAdjust: 0,\n xMax: undefined,\n xMin: undefined,\n xScaleID: 'x',\n xValue: undefined,\n yAdjust: 0,\n yMax: undefined,\n yMin: undefined,\n yScaleID: 'y',\n yValue: undefined\n};\n\nPointAnnotation.defaultRoutes = {\n borderColor: 'color',\n backgroundColor: 'color'\n};\n\nclass PolygonAnnotation extends Element {\n inRange(mouseX, mouseY, useFinalPosition) {\n return this.options.radius >= 0.1 && this.elements.length > 1 && pointIsInPolygon(this.elements, mouseX, mouseY, useFinalPosition);\n }\n\n getCenterPoint(useFinalPosition) {\n return getElementCenterPoint(this, useFinalPosition);\n }\n\n draw(ctx) {\n const {elements, options} = this;\n ctx.save();\n ctx.beginPath();\n ctx.fillStyle = options.backgroundColor;\n setShadowStyle(ctx, options);\n const stroke = setBorderStyle(ctx, options);\n let first = true;\n for (const el of elements) {\n if (first) {\n ctx.moveTo(el.x, el.y);\n first = false;\n } else {\n ctx.lineTo(el.x, el.y);\n }\n }\n ctx.closePath();\n ctx.fill();\n // If no border, don't draw it\n if (stroke) {\n ctx.shadowColor = options.borderShadowColor;\n ctx.stroke();\n }\n ctx.restore();\n }\n\n resolveElementProperties(chart, options) {\n const {x, y, width, height} = resolvePointPosition(chart, options);\n const {sides, radius, rotation, borderWidth} = options;\n const halfBorder = borderWidth / 2;\n const elements = [];\n const angle = (2 * PI) / sides;\n let rad = rotation * RAD_PER_DEG;\n for (let i = 0; i < sides; i++, rad += angle) {\n const sin = Math.sin(rad);\n const cos = Math.cos(rad);\n elements.push({\n type: 'point',\n optionScope: 'point',\n properties: {\n x: x + sin * radius,\n y: y - cos * radius,\n bX: x + sin * (radius + halfBorder),\n bY: y - cos * (radius + halfBorder)\n }\n });\n }\n return {x, y, width, height, elements, initProperties: {x, y}};\n }\n}\n\nPolygonAnnotation.id = 'polygonAnnotation';\n\nPolygonAnnotation.defaults = {\n adjustScaleRange: true,\n backgroundShadowColor: 'transparent',\n borderCapStyle: 'butt',\n borderDash: [],\n borderDashOffset: 0,\n borderJoinStyle: 'miter',\n borderShadowColor: 'transparent',\n borderWidth: 1,\n display: true,\n point: {\n radius: 0\n },\n radius: 10,\n rotation: 0,\n shadowBlur: 0,\n shadowOffsetX: 0,\n shadowOffsetY: 0,\n sides: 3,\n xAdjust: 0,\n xMax: undefined,\n xMin: undefined,\n xScaleID: 'x',\n xValue: undefined,\n yAdjust: 0,\n yMax: undefined,\n yMin: undefined,\n yScaleID: 'y',\n yValue: undefined\n};\n\nPolygonAnnotation.defaultRoutes = {\n borderColor: 'color',\n backgroundColor: 'color'\n};\n\n\nfunction pointIsInPolygon(points, x, y, useFinalPosition) {\n let isInside = false;\n let A = points[points.length - 1].getProps(['bX', 'bY'], useFinalPosition);\n for (const point of points) {\n const B = point.getProps(['bX', 'bY'], useFinalPosition);\n if ((B.bY > y) !== (A.bY > y) && x < (A.bX - B.bX) * (y - B.bY) / (A.bY - B.bY) + B.bX) {\n isInside = !isInside;\n }\n A = B;\n }\n return isInside;\n}\n\nconst annotationTypes = {\n box: BoxAnnotation,\n ellipse: EllipseAnnotation,\n label: LabelAnnotation,\n line: LineAnnotation,\n point: PointAnnotation,\n polygon: PolygonAnnotation\n};\n\n/**\n * Register fallback for annotation elements\n * For example lineAnnotation options would be looked through:\n * - the annotation object (options.plugins.annotation.annotations[id])\n * - element options (options.elements.lineAnnotation)\n * - element defaults (defaults.elements.lineAnnotation)\n * - annotation plugin defaults (defaults.plugins.annotation, this is what we are registering here)\n */\nObject.keys(annotationTypes).forEach(key => {\n defaults.describe(`elements.${annotationTypes[key].id}`, {\n _fallback: 'plugins.annotation'\n });\n});\n\nconst directUpdater = {\n update: Object.assign\n};\n\n/**\n * Resolve the annotation type, checking if is supported.\n * @param {string} [type=line] - annotation type\n * @returns {string} resolved annotation type\n */\nfunction resolveType(type = 'line') {\n if (annotationTypes[type]) {\n return type;\n }\n console.warn(`Unknown annotation type: '${type}', defaulting to 'line'`);\n return 'line';\n}\n\n/**\n * Create or update all annotation elements, configured to the plugin.\n * @param {Chart} chart - the chart where the plugin is enabled\n * @param {Object} state - the state of the plugin\n * @param {Object} options - annotation options to use\n * @param {UpdateMode} mode - The update mode\n */\nfunction updateElements(chart, state, options, mode) {\n const animations = resolveAnimations(chart, options.animations, mode);\n\n const annotations = state.annotations;\n const elements = resyncElements(state.elements, annotations);\n\n for (let i = 0; i < annotations.length; i++) {\n const annotationOptions = annotations[i];\n const element = getOrCreateElement(elements, i, annotationOptions.type);\n const resolver = annotationOptions.setContext(getContext(chart, element, annotationOptions));\n const properties = element.resolveElementProperties(chart, resolver);\n\n properties.skip = toSkip(properties);\n\n if ('elements' in properties) {\n updateSubElements(element, properties, resolver, animations);\n // Remove the sub-element definitions from properties, so the actual elements\n // are not overwritten by their definitions\n delete properties.elements;\n }\n\n if (!defined(element.x)) {\n // If the element is newly created, assing the properties directly - to\n // make them readily awailable to any scriptable options. If we do not do this,\n // the properties retruned by `resolveElementProperties` are available only\n // after options resolution.\n Object.assign(element, properties);\n }\n\n properties.options = resolveAnnotationOptions(resolver);\n\n animations.update(element, properties);\n }\n}\n\nfunction toSkip(properties) {\n return isNaN(properties.x) || isNaN(properties.y);\n}\n\nfunction resolveAnimations(chart, animOpts, mode) {\n if (mode === 'reset' || mode === 'none' || mode === 'resize') {\n return directUpdater;\n }\n return new Animations(chart, animOpts);\n}\n\nfunction updateSubElements(mainElement, {elements, initProperties}, resolver, animations) {\n const subElements = mainElement.elements || (mainElement.elements = []);\n subElements.length = elements.length;\n for (let i = 0; i < elements.length; i++) {\n const definition = elements[i];\n const properties = definition.properties;\n const subElement = getOrCreateElement(subElements, i, definition.type, initProperties);\n const subResolver = resolver[definition.optionScope].override(definition);\n properties.options = resolveAnnotationOptions(subResolver);\n animations.update(subElement, properties);\n }\n}\n\nfunction getOrCreateElement(elements, index, type, initProperties) {\n const elementClass = annotationTypes[resolveType(type)];\n let element = elements[index];\n if (!element || !(element instanceof elementClass)) {\n element = elements[index] = new elementClass();\n if (isObject(initProperties)) {\n Object.assign(element, initProperties);\n }\n }\n return element;\n}\n\nfunction resolveAnnotationOptions(resolver) {\n const elementClass = annotationTypes[resolveType(resolver.type)];\n const result = {};\n result.id = resolver.id;\n result.type = resolver.type;\n result.drawTime = resolver.drawTime;\n Object.assign(result,\n resolveObj(resolver, elementClass.defaults),\n resolveObj(resolver, elementClass.defaultRoutes));\n for (const hook of hooks) {\n result[hook] = resolver[hook];\n }\n return result;\n}\n\nfunction resolveObj(resolver, defs) {\n const result = {};\n for (const prop of Object.keys(defs)) {\n const optDefs = defs[prop];\n const value = resolver[prop];\n result[prop] = isObject(optDefs) ? resolveObj(value, optDefs) : value;\n }\n return result;\n}\n\nfunction getContext(chart, element, annotation) {\n return element.$context || (element.$context = Object.assign(Object.create(chart.getContext()), {\n element,\n id: annotation.id,\n type: 'annotation'\n }));\n}\n\nfunction resyncElements(elements, annotations) {\n const count = annotations.length;\n const start = elements.length;\n\n if (start < count) {\n const add = count - start;\n elements.splice(start, 0, ...new Array(add));\n } else if (start > count) {\n elements.splice(count, start - count);\n }\n return elements;\n}\n\nvar name = \"chartjs-plugin-annotation\";\nvar version = \"1.4.0\";\n\nconst chartStates = new Map();\n\nvar annotation = {\n id: 'annotation',\n\n version,\n\n /* TODO: enable in v2\n beforeRegister() {\n requireVersion('chart.js', '3.7', Chart.version);\n },\n */\n\n afterRegister() {\n Chart.register(annotationTypes);\n\n // TODO: Remove this check, warning and workaround in v2\n if (!requireVersion('chart.js', '3.7', Chart.version, false)) {\n console.warn(`${name} has known issues with chart.js versions prior to 3.7, please consider upgrading.`);\n\n // Workaround for https://github.com/chartjs/chartjs-plugin-annotation/issues/572\n Chart.defaults.set('elements.lineAnnotation', {\n callout: {},\n font: {},\n padding: 6\n });\n }\n },\n\n afterUnregister() {\n Chart.unregister(annotationTypes);\n },\n\n beforeInit(chart) {\n chartStates.set(chart, {\n annotations: [],\n elements: [],\n visibleElements: [],\n listeners: {},\n listened: false,\n moveListened: false\n });\n },\n\n beforeUpdate(chart, args, options) {\n const state = chartStates.get(chart);\n const annotations = state.annotations = [];\n\n let annotationOptions = options.annotations;\n if (isObject(annotationOptions)) {\n Object.keys(annotationOptions).forEach(key => {\n const value = annotationOptions[key];\n if (isObject(value)) {\n value.id = key;\n annotations.push(value);\n }\n });\n } else if (isArray(annotationOptions)) {\n annotations.push(...annotationOptions);\n }\n verifyScaleOptions(annotations, chart.scales);\n },\n\n afterDataLimits(chart, args) {\n const state = chartStates.get(chart);\n adjustScaleRange(chart, args.scale, state.annotations.filter(a => a.display && a.adjustScaleRange));\n },\n\n afterUpdate(chart, args, options) {\n const state = chartStates.get(chart);\n updateListeners(chart, state, options);\n updateElements(chart, state, options, args.mode);\n state.visibleElements = state.elements.filter(el => !el.skip && el.options.display);\n },\n\n beforeDatasetsDraw(chart, _args, options) {\n draw(chart, 'beforeDatasetsDraw', options.clip);\n },\n\n afterDatasetsDraw(chart, _args, options) {\n draw(chart, 'afterDatasetsDraw', options.clip);\n },\n\n beforeDraw(chart, _args, options) {\n draw(chart, 'beforeDraw', options.clip);\n },\n\n afterDraw(chart, _args, options) {\n draw(chart, 'afterDraw', options.clip);\n },\n\n beforeEvent(chart, args, options) {\n const state = chartStates.get(chart);\n handleEvent(state, args.event, options);\n },\n\n destroy(chart) {\n chartStates.delete(chart);\n },\n\n _getState(chart) {\n return chartStates.get(chart);\n },\n\n defaults: {\n animations: {\n numbers: {\n properties: ['x', 'y', 'x2', 'y2', 'width', 'height', 'pointX', 'pointY', 'labelX', 'labelY', 'labelWidth', 'labelHeight', 'radius'],\n type: 'number'\n },\n },\n clip: true,\n dblClickSpeed: 350, // ms\n drawTime: 'afterDatasetsDraw',\n label: {\n drawTime: null\n }\n },\n\n descriptors: {\n _indexable: false,\n _scriptable: (prop) => !hooks.includes(prop),\n annotations: {\n _allKeys: false,\n _fallback: (prop, opts) => `elements.${annotationTypes[resolveType(opts.type)].id}`,\n },\n },\n\n additionalOptionScopes: ['']\n};\n\nfunction draw(chart, caller, clip) {\n const {ctx, chartArea} = chart;\n const {visibleElements} = chartStates.get(chart);\n\n if (clip) {\n clipArea(ctx, chartArea);\n }\n\n drawElements(ctx, visibleElements, caller);\n drawSubElements(ctx, visibleElements, caller);\n\n if (clip) {\n unclipArea(ctx);\n }\n\n visibleElements.forEach(el => {\n if (!('drawLabel' in el)) {\n return;\n }\n const label = el.options.label;\n if (label && label.enabled && label.content && (label.drawTime || el.options.drawTime) === caller) {\n el.drawLabel(ctx, chartArea);\n }\n });\n}\n\nfunction drawElements(ctx, elements, caller) {\n for (const el of elements) {\n if (el.options.drawTime === caller) {\n el.draw(ctx);\n }\n }\n}\n\nfunction drawSubElements(ctx, elements, caller) {\n for (const el of elements) {\n if (isArray(el.elements)) {\n drawElements(ctx, el.elements, caller);\n }\n }\n}\n\nexport { annotation as default };\n","/*!\n * chartjs-plugin-datalabels v2.2.0\n * https://chartjs-plugin-datalabels.netlify.app\n * (c) 2017-2022 chartjs-plugin-datalabels contributors\n * Released under the MIT license\n */\nimport { isNullOrUndef, merge, toFont, resolve, toPadding, valueOrDefault, callback, isObject, each } from 'chart.js/helpers';\nimport { defaults as defaults$1, ArcElement, PointElement, BarElement } from 'chart.js';\n\nvar devicePixelRatio = (function() {\n if (typeof window !== 'undefined') {\n if (window.devicePixelRatio) {\n return window.devicePixelRatio;\n }\n\n // devicePixelRatio is undefined on IE10\n // https://stackoverflow.com/a/20204180/8837887\n // https://github.com/chartjs/chartjs-plugin-datalabels/issues/85\n var screen = window.screen;\n if (screen) {\n return (screen.deviceXDPI || 1) / (screen.logicalXDPI || 1);\n }\n }\n\n return 1;\n}());\n\nvar utils = {\n // @todo move this in Chart.helpers.toTextLines\n toTextLines: function(inputs) {\n var lines = [];\n var input;\n\n inputs = [].concat(inputs);\n while (inputs.length) {\n input = inputs.pop();\n if (typeof input === 'string') {\n lines.unshift.apply(lines, input.split('\\n'));\n } else if (Array.isArray(input)) {\n inputs.push.apply(inputs, input);\n } else if (!isNullOrUndef(inputs)) {\n lines.unshift('' + input);\n }\n }\n\n return lines;\n },\n\n // @todo move this in Chart.helpers.canvas.textSize\n // @todo cache calls of measureText if font doesn't change?!\n textSize: function(ctx, lines, font) {\n var items = [].concat(lines);\n var ilen = items.length;\n var prev = ctx.font;\n var width = 0;\n var i;\n\n ctx.font = font.string;\n\n for (i = 0; i < ilen; ++i) {\n width = Math.max(ctx.measureText(items[i]).width, width);\n }\n\n ctx.font = prev;\n\n return {\n height: ilen * font.lineHeight,\n width: width\n };\n },\n\n /**\n * Returns value bounded by min and max. This is equivalent to max(min, min(value, max)).\n * @todo move this method in Chart.helpers.bound\n * https://doc.qt.io/qt-5/qtglobal.html#qBound\n */\n bound: function(min, value, max) {\n return Math.max(min, Math.min(value, max));\n },\n\n /**\n * Returns an array of pair [value, state] where state is:\n * * -1: value is only in a0 (removed)\n * * 1: value is only in a1 (added)\n */\n arrayDiff: function(a0, a1) {\n var prev = a0.slice();\n var updates = [];\n var i, j, ilen, v;\n\n for (i = 0, ilen = a1.length; i < ilen; ++i) {\n v = a1[i];\n j = prev.indexOf(v);\n\n if (j === -1) {\n updates.push([v, 1]);\n } else {\n prev.splice(j, 1);\n }\n }\n\n for (i = 0, ilen = prev.length; i < ilen; ++i) {\n updates.push([prev[i], -1]);\n }\n\n return updates;\n },\n\n /**\n * https://github.com/chartjs/chartjs-plugin-datalabels/issues/70\n */\n rasterize: function(v) {\n return Math.round(v * devicePixelRatio) / devicePixelRatio;\n }\n};\n\nfunction orient(point, origin) {\n var x0 = origin.x;\n var y0 = origin.y;\n\n if (x0 === null) {\n return {x: 0, y: -1};\n }\n if (y0 === null) {\n return {x: 1, y: 0};\n }\n\n var dx = point.x - x0;\n var dy = point.y - y0;\n var ln = Math.sqrt(dx * dx + dy * dy);\n\n return {\n x: ln ? dx / ln : 0,\n y: ln ? dy / ln : -1\n };\n}\n\nfunction aligned(x, y, vx, vy, align) {\n switch (align) {\n case 'center':\n vx = vy = 0;\n break;\n case 'bottom':\n vx = 0;\n vy = 1;\n break;\n case 'right':\n vx = 1;\n vy = 0;\n break;\n case 'left':\n vx = -1;\n vy = 0;\n break;\n case 'top':\n vx = 0;\n vy = -1;\n break;\n case 'start':\n vx = -vx;\n vy = -vy;\n break;\n case 'end':\n // keep natural orientation\n break;\n default:\n // clockwise rotation (in degree)\n align *= (Math.PI / 180);\n vx = Math.cos(align);\n vy = Math.sin(align);\n break;\n }\n\n return {\n x: x,\n y: y,\n vx: vx,\n vy: vy\n };\n}\n\n// Line clipping (Cohen–Sutherland algorithm)\n// https://en.wikipedia.org/wiki/Cohen–Sutherland_algorithm\n\nvar R_INSIDE = 0;\nvar R_LEFT = 1;\nvar R_RIGHT = 2;\nvar R_BOTTOM = 4;\nvar R_TOP = 8;\n\nfunction region(x, y, rect) {\n var res = R_INSIDE;\n\n if (x < rect.left) {\n res |= R_LEFT;\n } else if (x > rect.right) {\n res |= R_RIGHT;\n }\n if (y < rect.top) {\n res |= R_TOP;\n } else if (y > rect.bottom) {\n res |= R_BOTTOM;\n }\n\n return res;\n}\n\nfunction clipped(segment, area) {\n var x0 = segment.x0;\n var y0 = segment.y0;\n var x1 = segment.x1;\n var y1 = segment.y1;\n var r0 = region(x0, y0, area);\n var r1 = region(x1, y1, area);\n var r, x, y;\n\n // eslint-disable-next-line no-constant-condition\n while (true) {\n if (!(r0 | r1) || (r0 & r1)) {\n // both points inside or on the same side: no clipping\n break;\n }\n\n // at least one point is outside\n r = r0 || r1;\n\n if (r & R_TOP) {\n x = x0 + (x1 - x0) * (area.top - y0) / (y1 - y0);\n y = area.top;\n } else if (r & R_BOTTOM) {\n x = x0 + (x1 - x0) * (area.bottom - y0) / (y1 - y0);\n y = area.bottom;\n } else if (r & R_RIGHT) {\n y = y0 + (y1 - y0) * (area.right - x0) / (x1 - x0);\n x = area.right;\n } else if (r & R_LEFT) {\n y = y0 + (y1 - y0) * (area.left - x0) / (x1 - x0);\n x = area.left;\n }\n\n if (r === r0) {\n x0 = x;\n y0 = y;\n r0 = region(x0, y0, area);\n } else {\n x1 = x;\n y1 = y;\n r1 = region(x1, y1, area);\n }\n }\n\n return {\n x0: x0,\n x1: x1,\n y0: y0,\n y1: y1\n };\n}\n\nfunction compute$1(range, config) {\n var anchor = config.anchor;\n var segment = range;\n var x, y;\n\n if (config.clamp) {\n segment = clipped(segment, config.area);\n }\n\n if (anchor === 'start') {\n x = segment.x0;\n y = segment.y0;\n } else if (anchor === 'end') {\n x = segment.x1;\n y = segment.y1;\n } else {\n x = (segment.x0 + segment.x1) / 2;\n y = (segment.y0 + segment.y1) / 2;\n }\n\n return aligned(x, y, range.vx, range.vy, config.align);\n}\n\nvar positioners = {\n arc: function(el, config) {\n var angle = (el.startAngle + el.endAngle) / 2;\n var vx = Math.cos(angle);\n var vy = Math.sin(angle);\n var r0 = el.innerRadius;\n var r1 = el.outerRadius;\n\n return compute$1({\n x0: el.x + vx * r0,\n y0: el.y + vy * r0,\n x1: el.x + vx * r1,\n y1: el.y + vy * r1,\n vx: vx,\n vy: vy\n }, config);\n },\n\n point: function(el, config) {\n var v = orient(el, config.origin);\n var rx = v.x * el.options.radius;\n var ry = v.y * el.options.radius;\n\n return compute$1({\n x0: el.x - rx,\n y0: el.y - ry,\n x1: el.x + rx,\n y1: el.y + ry,\n vx: v.x,\n vy: v.y\n }, config);\n },\n\n bar: function(el, config) {\n var v = orient(el, config.origin);\n var x = el.x;\n var y = el.y;\n var sx = 0;\n var sy = 0;\n\n if (el.horizontal) {\n x = Math.min(el.x, el.base);\n sx = Math.abs(el.base - el.x);\n } else {\n y = Math.min(el.y, el.base);\n sy = Math.abs(el.base - el.y);\n }\n\n return compute$1({\n x0: x,\n y0: y + sy,\n x1: x + sx,\n y1: y,\n vx: v.x,\n vy: v.y\n }, config);\n },\n\n fallback: function(el, config) {\n var v = orient(el, config.origin);\n\n return compute$1({\n x0: el.x,\n y0: el.y,\n x1: el.x + (el.width || 0),\n y1: el.y + (el.height || 0),\n vx: v.x,\n vy: v.y\n }, config);\n }\n};\n\nvar rasterize = utils.rasterize;\n\nfunction boundingRects(model) {\n var borderWidth = model.borderWidth || 0;\n var padding = model.padding;\n var th = model.size.height;\n var tw = model.size.width;\n var tx = -tw / 2;\n var ty = -th / 2;\n\n return {\n frame: {\n x: tx - padding.left - borderWidth,\n y: ty - padding.top - borderWidth,\n w: tw + padding.width + borderWidth * 2,\n h: th + padding.height + borderWidth * 2\n },\n text: {\n x: tx,\n y: ty,\n w: tw,\n h: th\n }\n };\n}\n\nfunction getScaleOrigin(el, context) {\n var scale = context.chart.getDatasetMeta(context.datasetIndex).vScale;\n\n if (!scale) {\n return null;\n }\n\n if (scale.xCenter !== undefined && scale.yCenter !== undefined) {\n return {x: scale.xCenter, y: scale.yCenter};\n }\n\n var pixel = scale.getBasePixel();\n return el.horizontal ?\n {x: pixel, y: null} :\n {x: null, y: pixel};\n}\n\nfunction getPositioner(el) {\n if (el instanceof ArcElement) {\n return positioners.arc;\n }\n if (el instanceof PointElement) {\n return positioners.point;\n }\n if (el instanceof BarElement) {\n return positioners.bar;\n }\n return positioners.fallback;\n}\n\nfunction drawRoundedRect(ctx, x, y, w, h, radius) {\n var HALF_PI = Math.PI / 2;\n\n if (radius) {\n var r = Math.min(radius, h / 2, w / 2);\n var left = x + r;\n var top = y + r;\n var right = x + w - r;\n var bottom = y + h - r;\n\n ctx.moveTo(x, top);\n if (left < right && top < bottom) {\n ctx.arc(left, top, r, -Math.PI, -HALF_PI);\n ctx.arc(right, top, r, -HALF_PI, 0);\n ctx.arc(right, bottom, r, 0, HALF_PI);\n ctx.arc(left, bottom, r, HALF_PI, Math.PI);\n } else if (left < right) {\n ctx.moveTo(left, y);\n ctx.arc(right, top, r, -HALF_PI, HALF_PI);\n ctx.arc(left, top, r, HALF_PI, Math.PI + HALF_PI);\n } else if (top < bottom) {\n ctx.arc(left, top, r, -Math.PI, 0);\n ctx.arc(left, bottom, r, 0, Math.PI);\n } else {\n ctx.arc(left, top, r, -Math.PI, Math.PI);\n }\n ctx.closePath();\n ctx.moveTo(x, y);\n } else {\n ctx.rect(x, y, w, h);\n }\n}\n\nfunction drawFrame(ctx, rect, model) {\n var bgColor = model.backgroundColor;\n var borderColor = model.borderColor;\n var borderWidth = model.borderWidth;\n\n if (!bgColor && (!borderColor || !borderWidth)) {\n return;\n }\n\n ctx.beginPath();\n\n drawRoundedRect(\n ctx,\n rasterize(rect.x) + borderWidth / 2,\n rasterize(rect.y) + borderWidth / 2,\n rasterize(rect.w) - borderWidth,\n rasterize(rect.h) - borderWidth,\n model.borderRadius);\n\n ctx.closePath();\n\n if (bgColor) {\n ctx.fillStyle = bgColor;\n ctx.fill();\n }\n\n if (borderColor && borderWidth) {\n ctx.strokeStyle = borderColor;\n ctx.lineWidth = borderWidth;\n ctx.lineJoin = 'miter';\n ctx.stroke();\n }\n}\n\nfunction textGeometry(rect, align, font) {\n var h = font.lineHeight;\n var w = rect.w;\n var x = rect.x;\n var y = rect.y + h / 2;\n\n if (align === 'center') {\n x += w / 2;\n } else if (align === 'end' || align === 'right') {\n x += w;\n }\n\n return {\n h: h,\n w: w,\n x: x,\n y: y\n };\n}\n\nfunction drawTextLine(ctx, text, cfg) {\n var shadow = ctx.shadowBlur;\n var stroked = cfg.stroked;\n var x = rasterize(cfg.x);\n var y = rasterize(cfg.y);\n var w = rasterize(cfg.w);\n\n if (stroked) {\n ctx.strokeText(text, x, y, w);\n }\n\n if (cfg.filled) {\n if (shadow && stroked) {\n // Prevent drawing shadow on both the text stroke and fill, so\n // if the text is stroked, remove the shadow for the text fill.\n ctx.shadowBlur = 0;\n }\n\n ctx.fillText(text, x, y, w);\n\n if (shadow && stroked) {\n ctx.shadowBlur = shadow;\n }\n }\n}\n\nfunction drawText(ctx, lines, rect, model) {\n var align = model.textAlign;\n var color = model.color;\n var filled = !!color;\n var font = model.font;\n var ilen = lines.length;\n var strokeColor = model.textStrokeColor;\n var strokeWidth = model.textStrokeWidth;\n var stroked = strokeColor && strokeWidth;\n var i;\n\n if (!ilen || (!filled && !stroked)) {\n return;\n }\n\n // Adjust coordinates based on text alignment and line height\n rect = textGeometry(rect, align, font);\n\n ctx.font = font.string;\n ctx.textAlign = align;\n ctx.textBaseline = 'middle';\n ctx.shadowBlur = model.textShadowBlur;\n ctx.shadowColor = model.textShadowColor;\n\n if (filled) {\n ctx.fillStyle = color;\n }\n if (stroked) {\n ctx.lineJoin = 'round';\n ctx.lineWidth = strokeWidth;\n ctx.strokeStyle = strokeColor;\n }\n\n for (i = 0, ilen = lines.length; i < ilen; ++i) {\n drawTextLine(ctx, lines[i], {\n stroked: stroked,\n filled: filled,\n w: rect.w,\n x: rect.x,\n y: rect.y + rect.h * i\n });\n }\n}\n\nvar Label = function(config, ctx, el, index) {\n var me = this;\n\n me._config = config;\n me._index = index;\n me._model = null;\n me._rects = null;\n me._ctx = ctx;\n me._el = el;\n};\n\nmerge(Label.prototype, {\n /**\n * @private\n */\n _modelize: function(display, lines, config, context) {\n var me = this;\n var index = me._index;\n var font = toFont(resolve([config.font, {}], context, index));\n var color = resolve([config.color, defaults$1.color], context, index);\n\n return {\n align: resolve([config.align, 'center'], context, index),\n anchor: resolve([config.anchor, 'center'], context, index),\n area: context.chart.chartArea,\n backgroundColor: resolve([config.backgroundColor, null], context, index),\n borderColor: resolve([config.borderColor, null], context, index),\n borderRadius: resolve([config.borderRadius, 0], context, index),\n borderWidth: resolve([config.borderWidth, 0], context, index),\n clamp: resolve([config.clamp, false], context, index),\n clip: resolve([config.clip, false], context, index),\n color: color,\n display: display,\n font: font,\n lines: lines,\n offset: resolve([config.offset, 4], context, index),\n opacity: resolve([config.opacity, 1], context, index),\n origin: getScaleOrigin(me._el, context),\n padding: toPadding(resolve([config.padding, 4], context, index)),\n positioner: getPositioner(me._el),\n rotation: resolve([config.rotation, 0], context, index) * (Math.PI / 180),\n size: utils.textSize(me._ctx, lines, font),\n textAlign: resolve([config.textAlign, 'start'], context, index),\n textShadowBlur: resolve([config.textShadowBlur, 0], context, index),\n textShadowColor: resolve([config.textShadowColor, color], context, index),\n textStrokeColor: resolve([config.textStrokeColor, color], context, index),\n textStrokeWidth: resolve([config.textStrokeWidth, 0], context, index)\n };\n },\n\n update: function(context) {\n var me = this;\n var model = null;\n var rects = null;\n var index = me._index;\n var config = me._config;\n var value, label, lines;\n\n // We first resolve the display option (separately) to avoid computing\n // other options in case the label is hidden (i.e. display: false).\n var display = resolve([config.display, true], context, index);\n\n if (display) {\n value = context.dataset.data[index];\n label = valueOrDefault(callback(config.formatter, [value, context]), value);\n lines = isNullOrUndef(label) ? [] : utils.toTextLines(label);\n\n if (lines.length) {\n model = me._modelize(display, lines, config, context);\n rects = boundingRects(model);\n }\n }\n\n me._model = model;\n me._rects = rects;\n },\n\n geometry: function() {\n return this._rects ? this._rects.frame : {};\n },\n\n rotation: function() {\n return this._model ? this._model.rotation : 0;\n },\n\n visible: function() {\n return this._model && this._model.opacity;\n },\n\n model: function() {\n return this._model;\n },\n\n draw: function(chart, center) {\n var me = this;\n var ctx = chart.ctx;\n var model = me._model;\n var rects = me._rects;\n var area;\n\n if (!this.visible()) {\n return;\n }\n\n ctx.save();\n\n if (model.clip) {\n area = model.area;\n ctx.beginPath();\n ctx.rect(\n area.left,\n area.top,\n area.right - area.left,\n area.bottom - area.top);\n ctx.clip();\n }\n\n ctx.globalAlpha = utils.bound(0, model.opacity, 1);\n ctx.translate(rasterize(center.x), rasterize(center.y));\n ctx.rotate(model.rotation);\n\n drawFrame(ctx, rects.frame, model);\n drawText(ctx, model.lines, rects.text, model);\n\n ctx.restore();\n }\n});\n\nvar MIN_INTEGER = Number.MIN_SAFE_INTEGER || -9007199254740991; // eslint-disable-line es/no-number-minsafeinteger\nvar MAX_INTEGER = Number.MAX_SAFE_INTEGER || 9007199254740991; // eslint-disable-line es/no-number-maxsafeinteger\n\nfunction rotated(point, center, angle) {\n var cos = Math.cos(angle);\n var sin = Math.sin(angle);\n var cx = center.x;\n var cy = center.y;\n\n return {\n x: cx + cos * (point.x - cx) - sin * (point.y - cy),\n y: cy + sin * (point.x - cx) + cos * (point.y - cy)\n };\n}\n\nfunction projected(points, axis) {\n var min = MAX_INTEGER;\n var max = MIN_INTEGER;\n var origin = axis.origin;\n var i, pt, vx, vy, dp;\n\n for (i = 0; i < points.length; ++i) {\n pt = points[i];\n vx = pt.x - origin.x;\n vy = pt.y - origin.y;\n dp = axis.vx * vx + axis.vy * vy;\n min = Math.min(min, dp);\n max = Math.max(max, dp);\n }\n\n return {\n min: min,\n max: max\n };\n}\n\nfunction toAxis(p0, p1) {\n var vx = p1.x - p0.x;\n var vy = p1.y - p0.y;\n var ln = Math.sqrt(vx * vx + vy * vy);\n\n return {\n vx: (p1.x - p0.x) / ln,\n vy: (p1.y - p0.y) / ln,\n origin: p0,\n ln: ln\n };\n}\n\nvar HitBox = function() {\n this._rotation = 0;\n this._rect = {\n x: 0,\n y: 0,\n w: 0,\n h: 0\n };\n};\n\nmerge(HitBox.prototype, {\n center: function() {\n var r = this._rect;\n return {\n x: r.x + r.w / 2,\n y: r.y + r.h / 2\n };\n },\n\n update: function(center, rect, rotation) {\n this._rotation = rotation;\n this._rect = {\n x: rect.x + center.x,\n y: rect.y + center.y,\n w: rect.w,\n h: rect.h\n };\n },\n\n contains: function(point) {\n var me = this;\n var margin = 1;\n var rect = me._rect;\n\n point = rotated(point, me.center(), -me._rotation);\n\n return !(point.x < rect.x - margin\n || point.y < rect.y - margin\n || point.x > rect.x + rect.w + margin * 2\n || point.y > rect.y + rect.h + margin * 2);\n },\n\n // Separating Axis Theorem\n // https://gamedevelopment.tutsplus.com/tutorials/collision-detection-using-the-separating-axis-theorem--gamedev-169\n intersects: function(other) {\n var r0 = this._points();\n var r1 = other._points();\n var axes = [\n toAxis(r0[0], r0[1]),\n toAxis(r0[0], r0[3])\n ];\n var i, pr0, pr1;\n\n if (this._rotation !== other._rotation) {\n // Only separate with r1 axis if the rotation is different,\n // else it's enough to separate r0 and r1 with r0 axis only!\n axes.push(\n toAxis(r1[0], r1[1]),\n toAxis(r1[0], r1[3])\n );\n }\n\n for (i = 0; i < axes.length; ++i) {\n pr0 = projected(r0, axes[i]);\n pr1 = projected(r1, axes[i]);\n\n if (pr0.max < pr1.min || pr1.max < pr0.min) {\n return false;\n }\n }\n\n return true;\n },\n\n /**\n * @private\n */\n _points: function() {\n var me = this;\n var rect = me._rect;\n var angle = me._rotation;\n var center = me.center();\n\n return [\n rotated({x: rect.x, y: rect.y}, center, angle),\n rotated({x: rect.x + rect.w, y: rect.y}, center, angle),\n rotated({x: rect.x + rect.w, y: rect.y + rect.h}, center, angle),\n rotated({x: rect.x, y: rect.y + rect.h}, center, angle)\n ];\n }\n});\n\nfunction coordinates(el, model, geometry) {\n var point = model.positioner(el, model);\n var vx = point.vx;\n var vy = point.vy;\n\n if (!vx && !vy) {\n // if aligned center, we don't want to offset the center point\n return {x: point.x, y: point.y};\n }\n\n var w = geometry.w;\n var h = geometry.h;\n\n // take in account the label rotation\n var rotation = model.rotation;\n var dx = Math.abs(w / 2 * Math.cos(rotation)) + Math.abs(h / 2 * Math.sin(rotation));\n var dy = Math.abs(w / 2 * Math.sin(rotation)) + Math.abs(h / 2 * Math.cos(rotation));\n\n // scale the unit vector (vx, vy) to get at least dx or dy equal to\n // w or h respectively (else we would calculate the distance to the\n // ellipse inscribed in the bounding rect)\n var vs = 1 / Math.max(Math.abs(vx), Math.abs(vy));\n dx *= vx * vs;\n dy *= vy * vs;\n\n // finally, include the explicit offset\n dx += model.offset * vx;\n dy += model.offset * vy;\n\n return {\n x: point.x + dx,\n y: point.y + dy\n };\n}\n\nfunction collide(labels, collider) {\n var i, j, s0, s1;\n\n // IMPORTANT Iterate in the reverse order since items at the end of the\n // list have an higher weight/priority and thus should be less impacted\n // by the overlapping strategy.\n\n for (i = labels.length - 1; i >= 0; --i) {\n s0 = labels[i].$layout;\n\n for (j = i - 1; j >= 0 && s0._visible; --j) {\n s1 = labels[j].$layout;\n\n if (s1._visible && s0._box.intersects(s1._box)) {\n collider(s0, s1);\n }\n }\n }\n\n return labels;\n}\n\nfunction compute(labels) {\n var i, ilen, label, state, geometry, center, proxy;\n\n // Initialize labels for overlap detection\n for (i = 0, ilen = labels.length; i < ilen; ++i) {\n label = labels[i];\n state = label.$layout;\n\n if (state._visible) {\n // Chart.js 3 removed el._model in favor of getProps(), making harder to\n // abstract reading values in positioners. Also, using string arrays to\n // read values (i.e. var {a,b,c} = el.getProps([\"a\",\"b\",\"c\"])) would make\n // positioners inefficient in the normal case (i.e. not the final values)\n // and the code a bit ugly, so let's use a Proxy instead.\n proxy = new Proxy(label._el, {get: (el, p) => el.getProps([p], true)[p]});\n\n geometry = label.geometry();\n center = coordinates(proxy, label.model(), geometry);\n state._box.update(center, geometry, label.rotation());\n }\n }\n\n // Auto hide overlapping labels\n return collide(labels, function(s0, s1) {\n var h0 = s0._hidable;\n var h1 = s1._hidable;\n\n if ((h0 && h1) || h1) {\n s1._visible = false;\n } else if (h0) {\n s0._visible = false;\n }\n });\n}\n\nvar layout = {\n prepare: function(datasets) {\n var labels = [];\n var i, j, ilen, jlen, label;\n\n for (i = 0, ilen = datasets.length; i < ilen; ++i) {\n for (j = 0, jlen = datasets[i].length; j < jlen; ++j) {\n label = datasets[i][j];\n labels.push(label);\n label.$layout = {\n _box: new HitBox(),\n _hidable: false,\n _visible: true,\n _set: i,\n _idx: label._index\n };\n }\n }\n\n // TODO New `z` option: labels with a higher z-index are drawn\n // of top of the ones with a lower index. Lowest z-index labels\n // are also discarded first when hiding overlapping labels.\n labels.sort(function(a, b) {\n var sa = a.$layout;\n var sb = b.$layout;\n\n return sa._idx === sb._idx\n ? sb._set - sa._set\n : sb._idx - sa._idx;\n });\n\n this.update(labels);\n\n return labels;\n },\n\n update: function(labels) {\n var dirty = false;\n var i, ilen, label, model, state;\n\n for (i = 0, ilen = labels.length; i < ilen; ++i) {\n label = labels[i];\n model = label.model();\n state = label.$layout;\n state._hidable = model && model.display === 'auto';\n state._visible = label.visible();\n dirty |= state._hidable;\n }\n\n if (dirty) {\n compute(labels);\n }\n },\n\n lookup: function(labels, point) {\n var i, state;\n\n // IMPORTANT Iterate in the reverse order since items at the end of\n // the list have an higher z-index, thus should be picked first.\n\n for (i = labels.length - 1; i >= 0; --i) {\n state = labels[i].$layout;\n\n if (state && state._visible && state._box.contains(point)) {\n return labels[i];\n }\n }\n\n return null;\n },\n\n draw: function(chart, labels) {\n var i, ilen, label, state, geometry, center;\n\n for (i = 0, ilen = labels.length; i < ilen; ++i) {\n label = labels[i];\n state = label.$layout;\n\n if (state._visible) {\n geometry = label.geometry();\n center = coordinates(label._el, label.model(), geometry);\n state._box.update(center, geometry, label.rotation());\n label.draw(chart, center);\n }\n }\n }\n};\n\nvar formatter = function(value) {\n if (isNullOrUndef(value)) {\n return null;\n }\n\n var label = value;\n var keys, klen, k;\n if (isObject(value)) {\n if (!isNullOrUndef(value.label)) {\n label = value.label;\n } else if (!isNullOrUndef(value.r)) {\n label = value.r;\n } else {\n label = '';\n keys = Object.keys(value);\n for (k = 0, klen = keys.length; k < klen; ++k) {\n label += (k !== 0 ? ', ' : '') + keys[k] + ': ' + value[keys[k]];\n }\n }\n }\n\n return '' + label;\n};\n\n/**\n * IMPORTANT: make sure to also update tests and TypeScript definition\n * files (`/test/specs/defaults.spec.js` and `/types/options.d.ts`)\n */\n\nvar defaults = {\n align: 'center',\n anchor: 'center',\n backgroundColor: null,\n borderColor: null,\n borderRadius: 0,\n borderWidth: 0,\n clamp: false,\n clip: false,\n color: undefined,\n display: true,\n font: {\n family: undefined,\n lineHeight: 1.2,\n size: undefined,\n style: undefined,\n weight: null\n },\n formatter: formatter,\n labels: undefined,\n listeners: {},\n offset: 4,\n opacity: 1,\n padding: {\n top: 4,\n right: 4,\n bottom: 4,\n left: 4\n },\n rotation: 0,\n textAlign: 'start',\n textStrokeColor: undefined,\n textStrokeWidth: 0,\n textShadowBlur: 0,\n textShadowColor: undefined\n};\n\n/**\n * @see https://github.com/chartjs/Chart.js/issues/4176\n */\n\nvar EXPANDO_KEY = '$datalabels';\nvar DEFAULT_KEY = '$default';\n\nfunction configure(dataset, options) {\n var override = dataset.datalabels;\n var listeners = {};\n var configs = [];\n var labels, keys;\n\n if (override === false) {\n return null;\n }\n if (override === true) {\n override = {};\n }\n\n options = merge({}, [options, override]);\n labels = options.labels || {};\n keys = Object.keys(labels);\n delete options.labels;\n\n if (keys.length) {\n keys.forEach(function(key) {\n if (labels[key]) {\n configs.push(merge({}, [\n options,\n labels[key],\n {_key: key}\n ]));\n }\n });\n } else {\n // Default label if no \"named\" label defined.\n configs.push(options);\n }\n\n // listeners: {: {: }}\n listeners = configs.reduce(function(target, config) {\n each(config.listeners || {}, function(fn, event) {\n target[event] = target[event] || {};\n target[event][config._key || DEFAULT_KEY] = fn;\n });\n\n delete config.listeners;\n return target;\n }, {});\n\n return {\n labels: configs,\n listeners: listeners\n };\n}\n\nfunction dispatchEvent(chart, listeners, label, event) {\n if (!listeners) {\n return;\n }\n\n var context = label.$context;\n var groups = label.$groups;\n var callback$1;\n\n if (!listeners[groups._set]) {\n return;\n }\n\n callback$1 = listeners[groups._set][groups._key];\n if (!callback$1) {\n return;\n }\n\n if (callback(callback$1, [context, event]) === true) {\n // Users are allowed to tweak the given context by injecting values that can be\n // used in scriptable options to display labels differently based on the current\n // event (e.g. highlight an hovered label). That's why we update the label with\n // the output context and schedule a new chart render by setting it dirty.\n chart[EXPANDO_KEY]._dirty = true;\n label.update(context);\n }\n}\n\nfunction dispatchMoveEvents(chart, listeners, previous, label, event) {\n var enter, leave;\n\n if (!previous && !label) {\n return;\n }\n\n if (!previous) {\n enter = true;\n } else if (!label) {\n leave = true;\n } else if (previous !== label) {\n leave = enter = true;\n }\n\n if (leave) {\n dispatchEvent(chart, listeners.leave, previous, event);\n }\n if (enter) {\n dispatchEvent(chart, listeners.enter, label, event);\n }\n}\n\nfunction handleMoveEvents(chart, event) {\n var expando = chart[EXPANDO_KEY];\n var listeners = expando._listeners;\n var previous, label;\n\n if (!listeners.enter && !listeners.leave) {\n return;\n }\n\n if (event.type === 'mousemove') {\n label = layout.lookup(expando._labels, event);\n } else if (event.type !== 'mouseout') {\n return;\n }\n\n previous = expando._hovered;\n expando._hovered = label;\n dispatchMoveEvents(chart, listeners, previous, label, event);\n}\n\nfunction handleClickEvents(chart, event) {\n var expando = chart[EXPANDO_KEY];\n var handlers = expando._listeners.click;\n var label = handlers && layout.lookup(expando._labels, event);\n if (label) {\n dispatchEvent(chart, handlers, label, event);\n }\n}\n\nvar plugin = {\n id: 'datalabels',\n\n defaults: defaults,\n\n beforeInit: function(chart) {\n chart[EXPANDO_KEY] = {\n _actives: []\n };\n },\n\n beforeUpdate: function(chart) {\n var expando = chart[EXPANDO_KEY];\n expando._listened = false;\n expando._listeners = {}; // {: {: {: }}}\n expando._datasets = []; // per dataset labels: [Label[]]\n expando._labels = []; // layouted labels: Label[]\n },\n\n afterDatasetUpdate: function(chart, args, options) {\n var datasetIndex = args.index;\n var expando = chart[EXPANDO_KEY];\n var labels = expando._datasets[datasetIndex] = [];\n var visible = chart.isDatasetVisible(datasetIndex);\n var dataset = chart.data.datasets[datasetIndex];\n var config = configure(dataset, options);\n var elements = args.meta.data || [];\n var ctx = chart.ctx;\n var i, j, ilen, jlen, cfg, key, el, label;\n\n ctx.save();\n\n for (i = 0, ilen = elements.length; i < ilen; ++i) {\n el = elements[i];\n el[EXPANDO_KEY] = [];\n\n if (visible && el && chart.getDataVisibility(i) && !el.skip) {\n for (j = 0, jlen = config.labels.length; j < jlen; ++j) {\n cfg = config.labels[j];\n key = cfg._key;\n\n label = new Label(cfg, ctx, el, i);\n label.$groups = {\n _set: datasetIndex,\n _key: key || DEFAULT_KEY\n };\n label.$context = {\n active: false,\n chart: chart,\n dataIndex: i,\n dataset: dataset,\n datasetIndex: datasetIndex\n };\n\n label.update(label.$context);\n el[EXPANDO_KEY].push(label);\n labels.push(label);\n }\n }\n }\n\n ctx.restore();\n\n // Store listeners at the chart level and per event type to optimize\n // cases where no listeners are registered for a specific event.\n merge(expando._listeners, config.listeners, {\n merger: function(event, target, source) {\n target[event] = target[event] || {};\n target[event][args.index] = source[event];\n expando._listened = true;\n }\n });\n },\n\n afterUpdate: function(chart) {\n chart[EXPANDO_KEY]._labels = layout.prepare(chart[EXPANDO_KEY]._datasets);\n },\n\n // Draw labels on top of all dataset elements\n // https://github.com/chartjs/chartjs-plugin-datalabels/issues/29\n // https://github.com/chartjs/chartjs-plugin-datalabels/issues/32\n afterDatasetsDraw: function(chart) {\n layout.draw(chart, chart[EXPANDO_KEY]._labels);\n },\n\n beforeEvent: function(chart, args) {\n // If there is no listener registered for this chart, `listened` will be false,\n // meaning we can immediately ignore the incoming event and avoid useless extra\n // computation for users who don't implement label interactions.\n if (chart[EXPANDO_KEY]._listened) {\n var event = args.event;\n switch (event.type) {\n case 'mousemove':\n case 'mouseout':\n handleMoveEvents(chart, event);\n break;\n case 'click':\n handleClickEvents(chart, event);\n break;\n }\n }\n },\n\n afterEvent: function(chart) {\n var expando = chart[EXPANDO_KEY];\n var previous = expando._actives;\n var actives = expando._actives = chart.getActiveElements();\n var updates = utils.arrayDiff(previous, actives);\n var i, ilen, j, jlen, update, label, labels;\n\n for (i = 0, ilen = updates.length; i < ilen; ++i) {\n update = updates[i];\n if (update[1]) {\n labels = update[0].element[EXPANDO_KEY] || [];\n for (j = 0, jlen = labels.length; j < jlen; ++j) {\n label = labels[j];\n label.$context.active = (update[1] === 1);\n label.update(label.$context);\n }\n }\n }\n\n if (expando._dirty || updates.length) {\n layout.update(expando._labels);\n chart.render();\n }\n\n delete expando._dirty;\n }\n};\n\nexport { plugin as default };\n"],"names":[],"sourceRoot":""}